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Re: mud grammar
On 17/03/97 at 06:52 PM, Nathan Yospe <yospe#hawaii,edu> said: >On
Mon, 17 Mar 1997 claw#null,net wrote:
>>On 12/03/97 at 09:14 AM, Nathan Yospe <yospe#hawaii,edu> said:
>>> I use ACE :wrappers, with a telnet implementation on top of
>>> them.
>>
>> I was hoping soneome here would use ACE. I've been buried in
>> working thru OSE again to see how it compares to OpenClass and
>> (soon) RogueWave's STL. ACE's lack of docs has been offputting.
>
>I've had some problems with OpenClass...
What version? What problems? To date I've found it damn near
flawless bug/caveat-wise for the collection classes, and a heck of a
lot faster than HP's (ancient) STL. I haven't had cause to touch their
thread or user interface classes yet.
> Not sure about RogueWave's
> STL, or what use an STL (is it an STL, as in the Standard Template
> Library implementation?) would be in threads/sockets...
STL doesn't really apply to the threaded end outside of having the
collection classes thread safe. Currently I use OSE for all the
synchronisation and event management stuff.
>> What do you think of ACE? Good? Bad?
>
>Well, its a little large for practicality...
Yup. It appeared to me pretty much an all or nothing proposition.
>I'm trying to figure out
>how to safely export the desired components...
I spent a couple hours or so working out cross-dependancies a while
back. I'm not really sure its worth it.
>...it has a lot of very
>nice features... shared memory, semaphores, importation and
>exportation of ACE components...
True -- and actively supported, maintained, and fixed. That has a
certain attraction.
>...so all ACE really ended up getting me was
>threads... which is going to be a tough nut to crack writing my own
>wrappers if I give up on ACE.
Every so often I think I'll just settle and get RW's STL and Threads++
libraries. Just not yet -- contract here at Schwab is coming to an
end and I need to start hunting again.
--
J C Lawrence Internet: claw#null,net
----------(*) Internet: coder#ibm,net
...Honourary Member of Clan McFud -- Teamer's Avenging Monolith...
- Thread context:
- Re: mud grammar, (continued)
- Re: mud grammar,
Nathan Yospe yospe#hawaii,edu, Thu 13 Mar 1997, 03:10 GMT
- Re: mud grammar,
Chris Gray cg#ami-cg,GraySage.Edmonton.AB.CA, Thu 13 Mar 1997, 10:11 GMT
- Re: mud grammar,
claw claw#null,net, Tue 18 Mar 1997, 01:26 GMT
- Re: mud grammar,
Nathan Yospe yospe#hawaii,edu, Tue 18 Mar 1997, 12:53 GMT
- Re: mud grammar,
claw claw#null,net, Thu 20 Mar 1997, 00:16 GMT
- Re: mud grammar,
Jon A. Lambert jlsysinc#ix,netcom.com, Thu 20 Mar 1997, 15:01 GMT
- Re: mud grammar,
claw claw#null,net, Fri 21 Mar 1997, 22:32 GMT
- Re: mud grammar,
Nathan Yospe yospe#hawaii,edu, Sat 22 Mar 1997, 07:38 GMT
- Re: mud grammar,
coder coder#ibm,net, Mon 24 Mar 1997, 04:29 GMT
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