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Re: [MUD-Dev] The Difference between..
[Jeff K:]
> Roll playing and Rule playing...
>
> GM: Awfulness the Evilone waves his arms, a glow emanates from his
> fingertips and around him the trees and shrubs wither and die, as you watch
> the entire graveyard picks up the glow and comes alive as the dead crawl
> out of their crypts. One spots you and croaks "BRAAAAIIINSS"!
>
> Joe Roleplayer: COOL! I scream and hide behind the cleric shouting "cast
> protection from evil!!"
>
> John Ruleplayer: (Furiously thumbing through the rulebook) "What spell is
> that? I don't see that anywhere..."
>
> 'nuff said
Just looking for more chances to stir up controversey, Jeff?
Anyhow, I'd say it would be more accurate to state it like this:
GM: <see above>
Joe Roleplay: Acht! T'is the most gruesome thing I've seen since my
encounter with the undead beholder oh so long ago! Friend Cleric - call
upon your god to help us in this time of need!
John Ruleplay: I don't have any more protection from evils mem'ed, dude.
I told you we should have spent another night camped outside before we
came in.
Since ruleplayers delight in intense knowledge of the 'system', I hardly
think they would get caught thumbing through a rulebook in the midst of
gameplay. Possibly the best analogy would be a thespian for the roleplayer
and a retired army general for the ruleplayer.
- Thread context:
- Re: [MUD-Dev] Supporting RP+PG, (continued)
- Neighborhoods (was room-based v coord-based),
S001GMU S001GMU#nova,wright.edu, Mon 23 Jun 1997, 05:38 GMT
- The Difference between..,
Jeff Kesselman jeffk#tenetwork,com, Mon 23 Jun 1997, 02:55 GMT
- Re:,
Jeff Kesselman jeffk#tenetwork,com, Mon 23 Jun 1997, 02:38 GMT
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