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Re: [MUD-Dev] common server design
On Wed, 25 Jun 1997 22:12:48 PST8PDT, "Jon A. Lambert"
<jlsysinc#ix,netcom.com> wrote:
>Some interesting and "intuitive" implementations of file copying.
None of these are intuitive, with the possible exception of 3.
>1) open 15,8,15;print#15,"c0:fileb=filea";close 15
Commodore 64.
>2) cp filea fileb
UNIX.
>3) copy filea fileb
DOS as well as others.
>4) pip fileb=filea
Hmm, looks familiar, but can't place it. Probably something I didn't do
much work on.
>5) assign sysut1,dsn=filea,disp=old
> assign sysut2,dsn=fileb,disp=new
> exec iebgener
> end
JCL, looks like. Could be wrong, it's been a while.
>6) Oh bugger me, I can't figure this out in Windows.
F8 in File Manager. Control-C, Control-V in 95/NT Explorer.
>I offer 100 GPs to any who can guess where 1-5 come from.
>#3 has at least 2 answers.
Well, I was close. Got at least a 60, probably an 80, and I oughta get
extra credit for 6. ;)
-+[caliban#darklock,com]+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
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- Thread context:
- Re: [MUD-Dev] common server design, (continued)
- Re: [MUD-Dev] common server design,
Jeff Kesselman jeffk#tenetwork,com, Thu 26 Jun 1997, 13:57 GMT
- Re: [MUD-Dev] common server design,
Caliban Tiresias Darklock caliban#darklock,com, Thu 26 Jun 1997, 16:09 GMT
- noise,
Alex Oren alexo#bigfoot,com, Thu 26 Jun 1997, 16:49 GMT
- Re: [MUD-Dev] common server design,
Jon A. Lambert jlsysinc#ix,netcom.com, Thu 26 Jun 1997, 12:00 GMT
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