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Hardcore server design
Hello guys.
With all due respect to RP/PG/PK threads, this time I'd like to get my hands
dirty in some low-level server issues.
I've been reading about GC, message dispatch and method lookup techniques and
some of them seem to be highly applicable to an OO server foundation.
Please check out the following links and share your thoughts:
* http://www.cs.ucsb.edu/oocsb/papers.shtml
* http://www.lpac.ac.uk/SEL-HPC/Articles/GeneratedHtml/comp.misc.html
There are lots of articles on these pages but I'm specifically referring to
articles about message dispatch, method lookup and the Self language.
Eagerly awaiting your replies.
Have fun,
Alex.
- Thread context:
- Re: [MUD-Dev] Neighborhood watch, (continued)
- try it out!,
Chris Gray cg#ami-cg,GraySage.Edmonton.AB.CA, Fri 27 Jun 1997, 13:04 GMT
- [MUD-Dev] Mob AI,
Brandon Cline brandon#merlin,sedona.net, Fri 27 Jun 1997, 04:42 GMT
- Hardcore server design,
Alex Oren alexo#bigfoot,com, Thu 26 Jun 1997, 22:35 GMT
- Re: [MUD-Dev] Integrating PK,
Jon A. Lambert jlsysinc#ix,netcom.com, Thu 26 Jun 1997, 11:23 GMT
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