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Re: [MUD-Dev] Integrating PK



[John G:]

:John:
:> page brandon
:The urchin accepts your coins and runs off to find Brandon.
:<boy compares his coords to target's, selects highway, runs>
:Brandon:
:A street urching arrives panting heavily.  He says to you,
:"A short dwarf wants to see you at the tavern in Goodtown."
:The poor kid lies down for a nap.

A variant that had occurred to me is to set things up so that some
wizards could have a form of influence over certain animals. So, for
example, wizard "Ratface" might have influence over rats, and could
send one to spy on someone/something, or to similarly deliver a message.
Sort of like having pets/followers, but more inclusive.

--
Chris Gray   cg#ami-cg,GraySage.Edmonton.AB.CA



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