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Re: [MUD-Dev] common server design
And the answers are:
> Some interesting and "intuitive" implementations of file copying.
>
> 1) open 15,8,15;print#15,"c0:fileb=filea";close 15
VIC20, C64 or C128
> 2) cp filea fileb
UNIX
> 3) copy filea fileb
DOS, VMS, CMS, AmigaDOS and PDP-10 (I think)
> 4) pip fileb=filea
CP/M and most likely RSX
> 5) assign sysut1,dsn=filea,disp=old
> assign sysut2,dsn=fileb,disp=new
> exec iebgener
> end
MVS/TSO
I have to give the 100 GPs to C. Gray since he came the closest
on 5), although Caliban was in the neighborhood with JCL.
I think Caliban has a good point with the discussion involving
"intuitive" and well designed user-interfaces. Here is really
where I am going with this...
Surely 2) or 3) above is the most user-friendly of the above commands.
At least on the surface.
There is one level of user interface we haven't discussed. What about
the pop-up menu interface? This is sort of a halfway point between the
command level and GUI level. I think of Norton/Midnight Commander
as a good example of this (at least as a common reference point).
Any thoughts on this level of user-interface?
JL
- Thread context:
- Re: [MUD-Dev] common server design, (continued)
- Re: [MUD-Dev] common server design,
Chris Gray cg#ami-cg,GraySage.Edmonton.AB.CA, Fri 27 Jun 1997, 13:04 GMT
- Re: [MUD-Dev] common server design,
Jon A. Lambert jlsysinc#ix,netcom.com, Sat 28 Jun 1997, 10:30 GMT
- Re: [MUD-Dev] common server design,
Chris Gray cg#ami-cg,GraySage.Edmonton.AB.CA, Sat 28 Jun 1997, 23:27 GMT
- [MUD-Dev] common server design,
Cynbe ru Taren cynbe#laurel,actlab.utexas.edu, Mon 30 Jun 1997, 01:44 GMT
- Supporting RP+PG,
Huibai ashen#pixi,com, Sun 22 Jun 1997, 10:51 GMT
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