Search
]
Date:
[ Previous
| Next
]
Thread:
[ Previous
| Next
]
Index:
[ Author
| Date
| Thread
]
Re: [MUD-Dev] Character evolution
Inre harrassment...
One mreo thing, inDSOIi we have very conciouslydesoigned a game where the
kidsn of p[ersonailities who liek to engage in such will be very unhappy.
This falls itno JCL's accusation that we've defined the game, and to a
sense we have. We define the general persuist that are acceptable in game.
The specifics though and how you go abotu them are still up to the players.
Jeff Kesselman
Snr. Game Integration Engineer
TEN -- The Total Entertainment Network -- www.ten.net
-----BEGIN GEEK CODE BLOCK-----
Version: 3.1
GCS/CC/E/IT/MC d+(++)@ s: a C++++$ ULSC+++(++++)$ P++(+++)$ L++
E--- W++$ N++$ o+ K--? w++(+++)$@>--- O+(++)>$ M+>$ !V PS++ PE+
Y+ PGP- t+ 5+ X- R+(++)$>+++* tv+ b+>++ DI+++ !D G e++ h r+++ y+++
------END GEEK CODE BLOCK------
Speak Geek!
http://krypton.mankato.msus.edu/~hayden/geek.html
- Thread context:
- Re: [MUD-Dev] Character evolution, (continued)
[ Other Periods
| Other mailing lists
| Search
]