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Re: [MUD-Dev] MAGE 2 MAGE Spell System
I'm not sure why, but every FTP site and web site I've seen with Mage
2 Mage has version 0.86. I find this odd because the last version
which the author posted was version 0.88. The changes are minor, as
far as I know; one operator added, a few costs changed, and the illusion
section removed (the author was planning on making it into a separate
but compatible system). I won't post it here since it's long and 0.86
has already been posted, but if anyone would like a copy of it, please
mail me.
--
|\ _,,,---,,_ Travis S. Casey <efindel#io,com>
ZZzz /,`.-'`' -. ;-;;,_ No one agrees with me. Not even me.
|,4- ) )-,_..;\ ( `'-' rec.games.design FAQ:
'---''(_/--' `-'\_) http://www.io.com/~efindel/design.html
- Thread context:
- Re: MUD Development Digest,
Matthew R. Sheahan chaos#crystal,palace.net, Sun 07 Sep 1997, 16:44 GMT
- Re: [MUD-Dev] Mud Games,
Chris Gray cg#ami-cg,GraySage.Edmonton.AB.CA, Sun 07 Sep 1997, 16:10 GMT
- ramblings on resets and other random things,
Travis Casey efindel#io,com, Sun 07 Sep 1997, 15:28 GMT
- Re: [MUD-Dev] MAGE 2 MAGE Spell System,
Travis Casey efindel#io,com, Sat 06 Sep 1997, 13:27 GMT
- Invitation to mudlist, a mailinglist for concepts in mud design,
Ola Fosheim Grøstad olag#ifi,uio.no, Fri 05 Sep 1997, 21:18 GMT
- <Possible follow-up(s)>
- Invitation to mudlist, a mailinglist for concepts in mud design,
Ola Fosheim Grøstad olag#ifi,uio.no, Sat 06 Sep 1997, 10:23 GMT
- Re: [MUD-Dev] Invitation to mudlist, a mailinglist for concepts in mud design,
Bruce Mitchener ubmitche#mcs,drexel.edu, Sat 06 Sep 1997, 15:48 GMT
- Re: [MUD-Dev] Invitation to mudlist, a mailinglist for concepts in mud design,
Ned Lovely njl#ccs,neu.edu, Sun 07 Sep 1997, 21:17 GMT
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