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Re: Character evolution



Date: Thu, 11 Sep 1997 15:05:48 +0000 (PST8PDT)
From: clawrenc#cup,hp.com

>In <199709060518.AAA06755#dfw-ix5,ix.netcom.com>, on 09/06/97 
>   at 01:19 AM, "Jon A. Lambert" <jlsysinc#ix,netcom.com> said:
>
>>On 31 Aug 97 at 8:52, coder#ibm,net wrote:
>
>>> How about if Bubba instead nukes an entire city from a remote
>>> location?  BOOM!  __Everything__, and I mean __everything__ is gone. 
>>> Okay, you're doing a fantasy world, not atomic physics. make that
>>> instead of a nuke, a huge fireball that Bubba has been constructing
>>> and massing for years, the equivalent of a large meteor strike.  BOOM! 
>>> Instant miles of wastleand.
>>> 
>
>>Let's see... I think the only thing left standing would be players in
>>the city who are members of non-PK clans.  They could then rat on
>>Bubba.  ;)
>
>Why, of course!

so, the non-PK'ers survive...

>But Bubba didn't PK them!  He merely used a generic MUD-tool (the
>nuke) to obliterate a large portion of the land.  All the PK-clan
>members in the area of course immediately died with suitable karma and
>points awarded to Bubba.  The non-PK'ers found themselves standing in
>a vast ocean of boiling magma with all oxygen consumed by the roiling
>fireball above, and asphyxiated while munching on their well cooked PK
>brethren. 

so... the non-PK'ers DON'T survive ... ?  which is it?

>           Of course a few might struggle to the sides of the
>devastated area, but by that time the rock would harden, leading to a
>fine supply of life-like statuary surrounding the blast zone which
>Bubba could make a nice profit on in the moaning lawn ornament
>business.

The blast doesn't directly kill them, but the resulting changes in the
environment do...

So, a PK'er can not directly kill a Non-PK'er, but they can alter the 
environment in such a way that the Non-PK'er dies?  How is that any 
differnt from a slightly more complicated way of putting a sword thru
the Non-PK'er?

-Greg






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