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Re: [MUD-Dev] Usability and interface
On 22 Sep 97 at 8:31, Koster, Raph wrote:
> On Sunday, September 21, 1997 8:19 AM, Ola Fosheim
> Grostad[SMTP:olag#ifi,uio.no] wrote:
> > Of course, there is no problem preventing scripting with a
> graphical
> > interface (and an obscure internal protocol). ;->
>
> Wish this were in fact the case. But you can script a graphical
> interface just fine. Perhaps not to the depth that you can script a
> more easily parsable text interface, but certainly enough. :)
Aye. I find myself grudgingly acknowledging this. I had included
this as one of my "advantages" in supporting your own client. On
reflection methinks not. Scripting a GUI can be done quite easily
with the proper tools (even while using the custom client).
Scripting a graphical interface to a graphical mud poses more
challenges than scripting a graphical interface to a text mud.
In fact a significant portion of my work at my current client is
involved with creating GUI interfaces into existing menued and
full-screen text-based mainframe applications.
--
Jon A. Lambert
If I'd known it was harmless, I would have killed it myself.
- Thread context:
- Re: [MUD-Dev] Usability and interface, (continued)
- Re: [MUD-Dev] Usability and interface,
Ola Fosheim Grøstad olag#ifi,uio.no, Sun 21 Sep 1997, 18:11 GMT
- RE: [MUD-Dev] Usability and interface,
Koster, Raph rkoster#origin,ea.com, Mon 22 Sep 1997, 15:13 GMT
- Re: [MUD-Dev] Usability and interface,
Chris Gray cg#ami-cg,GraySage.Edmonton.AB.CA, Tue 23 Sep 1997, 06:02 GMT
- Re: [MUD-Dev] Usability and interface,
Chris Gray cg#ami-cg,GraySage.Edmonton.AB.CA, Tue 23 Sep 1997, 15:00 GMT
- [MUD-Dev] Usability and interface,
Maddy maddy#fysh,org, Tue 23 Sep 1997, 15:23 GMT
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