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Re: [MUD-Dev] multiple intelligences
On 20/10/97 at 09:54 AM, "Travis Casey" <efindel#polaris,net> said: >I
think I'm going to have to make a post on magic systems... elemental
>magic seems to be one of the first things that comes to people's minds
>when they abandon the D&D magic system, but there are plenty of other
>magical theories which exist, both in paper RPGs and in RL.
You might want to run back thru the archives to see the posts that Nathan
and Nathan made in particular. (I forget whether I posted on my model or
not, but no matter). Nathan's as I recall is vector space based with four
or five dimensions. Marian's is essentially a variation on elemental
magic, just extrapolated further than many.
--
J C Lawrence Internet: claw#null,net
----------(*) Internet: coder#ibm,net
...Honourary Member of Clan McFud -- Teamer's Avenging Monolith...
- Thread context:
- Re: [MUD-Dev] Mud governance, (continued)
- The Official T$R Book of Adventure Suggestions,
coder coder#ibm,net, Fri 17 Oct 1997, 16:43 GMT
- [MUD-Dev] multiple intelligences,
Brandon J. Rickman ashes#pc4,zennet.com, Tue 14 Oct 1997, 07:58 GMT
- Re: [MUD-Dev] NPC AI,
Travis Casey efindel#polaris,net, Sun 12 Oct 1997, 00:56 GMT
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