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AI Path Finding
I'm looking to apply the A* algorithm, so my mobiles might have a better
chance to find their way around town. I'm not well versed in AI concepts,
and I was wondering if any of you could provide some insight or thoughtful
discussion concerning this aspect of a MUD. If you have any books you
cherish regarding this topic, an ISBN would be extremely helpful. Please
excuse the newbie nature of this posting... but any thought any the matter
would be greatly appreciated.
Todd
-------------------------------------------------------------------------------
tlair#mailzone,com
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- Thread context:
- OT: threading list messages,
Alex Oren alexo#bigfoot,com, Wed 05 Nov 1997, 17:31 GMT
- AI Path Finding,
Todd Lair tlair#mailzone,com, Wed 05 Nov 1997, 17:18 GMT
- Re: [MUD-Dev] Fear of magic (was:Usability and interface),
Brandon J. Rickman ashes#pc4,zennet.com, Mon 03 Nov 1997, 00:43 GMT
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