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Alignment
Hello,
Usual alignment values in most of theMUDs and back in D&D are located in
two planes - one from good to evil, and the other from lawful to
chaotic. I've tried to put some sense on both, and now I have a
question.
OK, I can see the meaning of G-E plane - it's obvious that good entities
can' use the evil ones without a penalty and vice versa, so it makes a
sense. But, what other application of L-C plane except for paladines
which have to be LG to be paladines at all? Even if I extend this
requirement to, say, explicitly requiring some kind of L-C alignment to
be able to do something, it seems artificial enough to wonder if there's
anything wrong.
If I modify the definition and say that L means 'entity which follows
some sort of a code', it becomes more understandable, but the problem
here is that it's difficult to strictly determine 'the Code' from
implementation point of view - well, I can say that 'doing _this_ action
to _this_ object breaks _this_ code, but it's not elegant, I believe.
Any suggestions?
--
Still alive and smile stays on,
Vadim Tkachenko <VadimT#4CS,Com>
--
UNIX _is_ user friendly, he's just very picky about who his friends are
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- Thread context:
- Re: [MUD-Dev] META: FAQ and Thread Summaries, (continued)
- Alignment,
Vadim Tkachenko vadimt#4cs,com, Wed 03 Dec 1997, 20:56 GMT
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