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[MUD-Dev] Gods, worshipers and the balance
Hello,
Today's flamebite follows:
- Universe should preserve the balance (hopefully).
- Every time cleric prays to his/her God, they gain some energy which
then can spend somehow.
- From the balance standpoint, their God's energy level should decrease
- which is meaningless from the religious point of view - all the
history shows that the greater the number of some God's worshipers, the
stronger that God
- which means that energy levels of both God and worshiper increase as
they interact
- which throws the balance completely out of balance.
Okay, now my solution for that (I *DO* realize, not the only one :-):
- I should (well, at least I want) to preserve the balance.
- Energy levels of both God and worshiper _should_ increase, in game.
- to preserve the balance, I introduce anti-god - some entity which
exists on the material plane and is the exact opposite to the given God.
Now, the question is - 'what do you mean, opposite?' Well, that's a
tough question, so far I was able to formulate that as 'opposite
alignment' (which explains, BTW, why I pay so much attention to it) -
actually, this message is a request for new ideas.
Then,
- no obvious link between the god and anti-god exists.
For example, given that the God is good, the anti-god is evil, it's a
monster, and lives somewhere - this creates a funny possibility that the
good worshipers of that good God will announce a quest to eliminate that
evil abomination, and ...
... you continue.
--
Still alive and smile stays on,
Vadim Tkachenko <VadimT#4CS,Com>
--
UNIX _is_ user friendly, he's just very picky about who his friends are
begin: vcard
fn: Vadim Tkachenko
n: Tkachenko;Vadim
org: 4C Solutions, Inc.
email;internet: vadimt#4cs,com
title: Web Developer
x-mozilla-cpt: ;0
x-mozilla-html: TRUE
version: 2.1
end: vcard
- Thread context:
- Re: [MUD-Dev] Introductions and, (continued)
- Re: [MUD-Dev] OT: Books,
Chris Gray cg#ami-cg,GraySage.Edmonton.AB.CA, Sat 13 Dec 1997, 06:56 GMT
- LIST: Forced unsubscriptions due to persistant bounces,
coder coder#ibm,net, Sat 13 Dec 1997, 00:36 GMT
- [MUD-Dev] Gods, worshipers and the balance,
Vadim Tkachenko vadimt#4cs,com, Fri 12 Dec 1997, 21:53 GMT
- Re: [MUD-Dev] Gods, worshipers and the balance,
Jon A. Lambert jlsysinc#ix,netcom.com, Sat 13 Dec 1997, 05:58 GMT
- [MUD-Dev] Gods, worshipers and the balance,
Brandon Cline brandon#sedona,net, Sat 13 Dec 1997, 06:00 GMT
- Re: [MUD-Dev] Gods, worshipers and the balance,
Richard Woolcock KaVir#dial,pipex.com, Sat 13 Dec 1997, 18:15 GMT
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