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Re: [MUD-Dev] FAQ: Personality Clash
David Love (aka Sauron)
Occupation: Student
Address: dlove#kusd,kusd.edu
Personal details:
-worked as admin on ROCK
-oldest of six children
-has a grasp on perl, expanding on C, trying to learn Java
-enjoys indulging in mindless hack & slash off and on
-lover of the Final Fantasy series along w/ many console rpg's
-pastimes: arcade games, paper rpg's, ccg's, computer games (XvT
and War2 among favorites), bbs-ing (anyone remember MajorMUD?)
Server: TWON, a slowly warping version of PennMUSH
Game concepts/features:
-attempt at a hybrid between the RP aspects of a MUSH and the
in-depth combat style of a MUD
-faction-based
-attempts at a working real-time combat system
MU* Theme:
-attempts to be an epic war story
Signature: -Sauron
- Thread context:
- Re: [MUD-Dev] OT: loss of information control, (continued)
- FAQ: Personality Clash,
Ling K.L.Lo-94#student,lboro.ac.uk, Mon 22 Dec 1997, 09:00 GMT
- Re: [MUD-Dev] FAQ: Personality Clash,
Marian Griffith gryphon#iaehv,nl, Mon 22 Dec 1997, 20:23 GMT
- Re: [MUD-Dev] FAQ: Personality Clash,
Sauron dlove#kusd,kusd.edu, Mon 22 Dec 1997, 22:03 GMT
- Re: [MUD-Dev] FAQ: Personality Clash,
Greg Munt greg#uni-corn,demon.co.uk, Wed 24 Dec 1997, 01:38 GMT
- Re: FAQ: Personality Clash - extra Server Design info included,
Reed Copsey, Jr. rdc#efn,org, Wed 24 Dec 1997, 06:48 GMT
- FAQ: Personality Clash,
s001gmu s001gmu#nova,wright.edu, Mon 29 Dec 1997, 15:10 GMT
- Re: [MUD-Dev] FAQ: Personality Clash,
JC Lawrence claw#under,Eng.Sun.COM, Mon 29 Dec 1997, 23:37 GMT
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