[MUD-Dev] Re: Introduction (Marian)
jeffk at tenetwork.com
Tue May 13 20:57:02 New Zealand Standard Time 1997
At 07:19 PM 5/13/97 PST8PDT, you wrote:
>To quote one of my favorite authors: There is no one true way.
>You play the game for developing its intricacies, and to explore
>what works and what doesn't. I'm something of a mix of an actress
>and a gossip when I'm playing. Yet others enjoy the attempt of winning
>the game (i.e. becoming the most powerfull). There's room for all of
>this in a game if it's properly designed.
I agreed til you hit the alst senatnce. Thsi is the holey grail of design,
but i do NOt believe it is reacahble. ALL my experience in playing pen and
paper says game-oriented-players and roleplayers are fundementally at odds
with each other and cannot exist for long within the same game. My past
years experience with online suggests that the vast numebrs in an online
game actually EXACERBATE the problem.
This gets into my earlier point "define your game".
The only way Ive EVER seen it possible to mix these typoes successfully is
to not really mix them, but push them to their own seperate areas of the VR
>> I tend to the view that if I want RP I'll go see a play. That to the
>> side, I must realise that this is not a common view, or a widely
>> appreciated value system.
>Nothing actively wrong with that. Some may not agree with you but
>that's their freedom ;) Though I like to point out that RP is more
>like acting yourself than watching actors perform.
>> As such I should acknowledge that RPing
>> holds a near and dear place to many MUDders and influences if not
>> forms much of the game structure.
>There's an article in the journal of mud research (a web based magazine)
>about the variety of playing styles and how they interact. A very good
>read if you're thinking about balancing your game.
>> > I'm working on a webpage, with a couple of friends,
>> >where I collect ideas and links that people who enjoy roleplaying
>> >might find of interest. It has a collection of roleplaying oriented
>> >game ideas that is called the overlord project.
>> Care to drop the URL here?
>I didn't want to make it a kind of ad for the pages but if you like
>to know it's
>The pages you're most likely interested in can be found under the
>subject 'the dungeon'.
>And I'm sorry about the big images at the start of each page. We've
>tried to get them smaller but the result was less than pleasing.
>Yes - at last - You. I Choose you. Out of all the world,
>out of all the seeking, I have found you, young sister of
>my heart! You are mine and I am yours - and never again
>will there be loneliness ...
>Rolan Choosing Talia,
>Arrows of the Queen, by Mercedes Lackey
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