[MUD-Dev] Re: A brief introduction.. ok, you got me: an introduction

coder at ibm.net coder at ibm.net
Sat May 17 17:22:09 New Zealand Standard Time 1997


On 16/05/97 at 10:13 PM, Adam Wiggins <nightfall at user1.inficad.com> said:

>As to good muds, there are suprisingly few of them considering that there
>are so many muds in general (there's like 750 registered in the mud
>connector right now).  Here's some suggestions:

>Diku: Arctic - mud.arctic.org 2700, Tera - ?, Aturian Dynasty - ? LP:
>DartMUD - dartmud.com 2525, Lost Souls - ?
>original: YaMUD - heather.greatbasin.com 6789 (all skill based!) MUSH:
>Shadowrun (never played it but heard it's good) - ?

A few other notables:

  Tron (I think LP base)
  Northern Lights (Aber)
  Island (OxMud, down now of course, but there are rumours)
  LambdaMOO (incredible use numbers)
  Shades (a must see if only for the historic value and 
    sheer playability)
  Trash (same reasons, good case study for a failure)

--
J C Lawrence                               Internet: claw at null.net
----------(*)                              Internet: coder at ibm.net
...Honourary Member of Clan McFud -- Teamer's Avenging Monolith...




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