[MUD-Dev] Languages

Caliban Tiresias Darklock caliban at darklock.com
Fri May 23 05:04:02 New Zealand Standard Time 1997


On Thu, 22 May 1997 20:18:15 PST8PDT, clawrenc at cup.hp.com wrote:

>OO merely adds a different viewpoint and framework to coding.  Much
>very good structured programming is *also* OO in approach.  Its not a
>new or unique technology, its not a new set of previously missing
>definitions, its a paradign shift which restructures your view and
>approach to the same old field of programming.

True, and of course paradigm shifts aren't easy when you're moving from
a discipline you have down cold to a discipline that starts off by
telling you that everything you know is wrong.

>I'd note here that the standard C++ library now encludes the IOStreams
>and STL libraries, which gives you all the collection classes and an
>extensible IO framework.  Your contention was much more supportable a
>year or two ago.

Which is about how long ago I took my most recent serious look at C++
and pronounced it a total crock... ;)

>>The benefits of C++ are in code reuse, but code reuse is not always
>>an appropriate thing, and you have to have some C++ code to reuse
>>first.
>
>True, however the code base for generic re-use is getting large enough
>that its becoming attractive in its own right.  (eg STL, ACE, OSE,
>Arjuna, etc.  See the C++ libraries FAW for other details).

I don't generally trust other people's code. I always seem to find some
pathologically stupid thing in it, and if they won't give me the source
I'm DEFINITELY not interested. ;)

-+[caliban at darklock.com]+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
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