[MUD-Dev] Life

Jeff Kesselman jeffk at tenetwork.com
Wed Jun 4 22:17:08 New Zealand Standard Time 1997


At 08:23 PM 6/4/97 PST8PDT, jc lawrence wrote:
>In <3.0.32.19970603202250.009e2710 at mail.tenetwork.com>, on 06/03/97 
>   at 08:21 PM, Jeff Kesselman <jeffk at tenetwork.com> said:
>
>>At 07:15 PM 6/3/97 PST8PDT, jc lawrence:
>
>>>Was the real "crime" the fact that that a child was involved, or was
>>>it that a character had been done away with in a disfavourable manner. 
>...
>>The crime, as such, is the same as most abusive thinsg in an Rp
>>environment-- impacting the other persons story in an unwanted
>>manner.
>
>Given that why not just ressurect the child character from the DB,
>bonk the molester on the head, and resume from where everyone left
>off?  Whoops!  Turned down a wrong path here: back up, turn around,

AH. A good question Chris. The answer will probably seem nonsensical to
you. even i have to admit its a bit strange...

This breaks the ethos of the roleplayer.  If we ignored the bad things when
they happened we woudl end u pwith very uninteresting characters.  This is
the same reason why in DSO our SDKs, or whatever you want to call them,
whose idea of roleplayign ;'evil' was toi piss peopel off, would drop
carrier to avoid deat hwhoiel their victims woudl not.

Actions like this break the spirit of the game as they play it.

Did i make that make any sense?

JK




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