[MUD-Dev] Life

Jeff Kesselman jeffk at tenetwork.com
Thu Jun 5 22:21:34 New Zealand Standard Time 1997

At 07:43 PM 6/5/97 PST8PDT, Nathan Yospe wrote:
>:>  For this reason, they SHOULD feel a fair amount of cotnrol
>:> over this eventuallity.
>:There's a rather large difference between 'a fair amount of control' and
>:'complete control'.
>IMO, not sticking their head in that dark cave and going "Hallloooo?" is
>exercizing a fair amount of control. Otherwise, they really can't complain
>too much about getting maulled by whatever was making those heavy
>breathing noises inside.

ABsolutely 100% agreement.  This is the issue with player run killers
though.. they don't give you these clues.  In fact, they go out of their
way to find ways to AVOID your getting these clues until its too late.
This is the "control' issue that Caliban mentioned, IMO.

>:> I hope I've explained this.  You are not beign asked to agree. Yo uneed
>:> however to accept that this IS the game roleplayers play, and its
>:> different from the one you do.
>:Okay, I guess what keeps me in constant confusion is your reference to
>:'roleplayers'.  You're actually talking about a subset of role-players;
>:I think possibly that the name 'story-conscious role-players' or even
>:'story-builders' is a better and less confusing name.  Myself and others
>:on this list qualify as role-players without ever necessarily playing
>:the game the way you describe.  I think of role-playing (without an
>:qualifiers) in the pure sense of the word - you play a role.  That's
>Agreed. I think it is rather snobbish to usurp the word (which originally
>refered to a type of impromptu acting activity in the nineteenth century,

Never heard that before.  Roleplay as far as I knwo coems from the
psychological technique of the same name.

Do you have a source for this?

Oh, and "usurp" is a mater of opinion itself.  Im basing my definition on
the prevailing definition in teh pen and paper industry. I already quoted
one source on this-- I can pull otehrs if you like.

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