[MUD-Dev] Integrating PK

Marian Griffith gryphon at iaehv.nl
Mon Jun 23 08:11:56 New Zealand Standard Time 1997

On Sat 21 Jun, Matt Chatterley wrote:

> Hopefully this'll get through, although I may not receive any replies
> until the machine my proper mail account is on is fixed.

It got through with no problem on this side.

> There was a thread recently, which I skimmed through, about PK, but, to
> me, the key issues around this really come down to:
> Is it possible to get players to treat death from another player
> differently to death from a monster, or NPC of some sort, that attacked
> them in a similar manner?

Many players will be mildly upset when they're attacked 'for no reason'
by another player.  In fact, the standard excuse for PK on many muds is
that it allows players to take revenge for being attacked by others.

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