[MUD-Dev] Integrating PK

Jon A. Lambert jlsysinc at ix.netcom.com
Tue Jul 1 23:33:39 New Zealand Standard Time 1997

> From: clawrenc at cup.hp.com
> Subject: [MUD-Dev] Integrating PK
> In <Pine.GSO.3.95.970626010345.15155B-100000 at merlin.sedona.net>, on
> 06/26/97 
>    at 08:58 AM, Brandon Cline <brandon at merlin.sedona.net> said:
> >    Layered eq visibility (Pc and NPC alike)
> Cute.  I've yet to think of a decent implementation model for this.
I made an overly long post on this.  It may be of use to some, but
it has some code-base bias.  I won't repost it here, but you can
find it in Deja News in rgma on 01/10/97.  If not, I can email
anyone a copy.


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