[MUD-Dev] Graphic MUDS.

Jon A. Lambert jlsysinc at ix.netcom.com
Tue Jul 29 14:24:07 New Zealand Standard Time 1997

> From: Jeff Kesselman <jeffk at tenetwork.com>
> Subject: [MUD-Dev] Graphic MUDS.
> Okay,we a re abotu to have the "what is a MUD" debate...

I think the MUD-Dev list is a mud.

1) It's certainly multi-user and network capable.
2) There is an ever changing virtual world of ideas.
3) It's certainly interactive (although combat rounds can take 
   a day or so).
4) There are game rules (this is a non-PosterKilling list) 
5) There are in game objects which you can manipulate in interesting 
   and unusual ways (neighborhoods, threads, events, Bubba, the 
   crystalline tree, etc.)


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