[MUD-Dev] Fuzion - Game System

Jeff Kesselman jeffk at tenetwork.com
Sun Aug 17 19:11:46 New Zealand Standard Time 1997


At 06:25 PM 8/17/97 PST8PDT, JLwrote:
>> From:          Jeff Kesselman <jeffk at tenetwork.com>
>> At 10:21 AM 8/17/97 PST8PDT, JL wrote:
>> 
>> Although by current Copyright law (usual disclaimer, i am not a alwyer and
>> thsi is NOt to be taken as legal advice) a game mechanics are by definition
>> NOT protected in any way (being ideas not works) NONETHELESS the Fuzion
>> folks are trying ahrd to make some revenue stream out of licensing their
>> system for games and such.
>
>My understanding of US copyright law is the same.  No disclaimer 

If anyoen is curious the deciding case on this was "Parker Brothers v.
Anti-Monopoly" and the COpyright office now SAYS in their ifn opacket that
once a set of game mechancis are published anyoen si free to coem out witha
 game with 'substantially similar" mechanics. (Same i'm not a lawyer, and
thsi isnt legal advcie thing applies.  if yo uexpect to actually take ny
actiosn asbed on lagel info, get a real lawyers advice.)

>needed since I'm a US citizen. So you can consider anything I say

Hmm Don't follow thisone. Im a US citizen. I'm carefully avoding a charge
of "practicing law without a license".  


>Definitely.  I would strongly encourage it.  Any differences of 
>opinion can usually be worked out aforehand.  An aside: I also had 
>some positive conversations with employees of ICE on the
>feasability of my mud. :)  And Oh what a glum lot the TSR booth was.

probably because Lake geneva is beign shut down, the amrekting staff
probably being streamliend 9after all WotC already has THEIR amrelkting,
which woudl YOU rather have?)  And the operatiosn mvoed to Seattle.

On the bright side I am VERY imrpessed with the integrity of WotC and have
been todl theya re workign right now on something new and reasonable to
repalce TSRs old "policies" with regard to on lineand off line fan created
materails.
JK
Jeff Kesselman
Snr. Game Integration Engineer
TEN -- The Total Entertainment Network -- www.ten.net

-----BEGIN GEEK CODE BLOCK-----
     Version: 3.1
     GCS/CC/E/IT/MC d+(++)@ s: a C++++$ ULSC+++(++++)$ P++(+++)$ L++ 
     E--- W++$ N++$ o+ K--? w++(+++)$@>--- O+(++)>$ M+>$ !V PS++ PE+ 
     Y+ PGP- t+ 5+ X- R+(++)$>+++* tv+ b+>++ DI+++ !D G e++ h r+++ y+++
------END GEEK CODE BLOCK------ 

Speak Geek!
http://krypton.mankato.msus.edu/~hayden/geek.html



More information about the MUD-Dev mailing list