[MUD-Dev] Alignment

Jeff Kesselman jeffk at tenetwork.com
Sun Aug 24 18:53:19 New Zealand Standard Time 1997

At 08:33 AM 8/24/97 PST8PDT, you wrote:
>Here is a set of guidelines that have a different take on alignment.  

Its really an entirely different alignment system.

There have been many takes on alignment over the years. Ultima really only
ahs a law/chaos scale for instance, or at elkast thats the dmoninant

The big question coems down to this-- is it really useful to catagorize
characters in such fashion?   Fasntasy hero has no notion of alingmnet and
I never ntoed it to be a problem.,  Instead it has specific perosnality
traits and quirks that youa ssemble to coem up witha  reasonably complete


Jeff Kesselman
Snr. Game Integration Engineer
TEN -- The Total Entertainment Network -- www.ten.net

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