[MUD-Dev] New topic: AI and NPCs

Jeff Kesselman jeffk at tenetwork.com
Sun Aug 31 12:48:34 New Zealand Standard Time 1997

At 09:35 AM 8/31/97 PST8PDT,coder at ibm wrote:
>On 27/08/97 at 09:17 AM, Caliban Tiresias Darklock
><caliban at darklock.com> said:
>>Has anyone managed to implement something resembling tactical
>>intellect in MUD mobs? 

Thsi is my prejudice but whenever Im faced with a subejct liek this OI
first go back to traditional gaming to see what has already been invented.

Im currently reading the AD&D Battelsystem, a minatures system.
Inetrestingly there are standard kdisn of "formatiosn" in this game that
eahc have certain numerical advantages and disadvantages...


Jeff Kesselman
Snr. Game Integration Engineer
TEN -- The Total Entertainment Network -- www.ten.net

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