[MUD-Dev] Character evolution

Jeff Kesselman jeffk at tenetwork.com
Sun Aug 31 12:57:12 New Zealand Standard Time 1997

At 09:55 AM 8/31/97 PST8PDT, JCL wrote:
>recover more than those entirely removed from the area.  Own view: The
>trick seems to be to be close enough that it was part of the environ,
>but far enough away that the person could gradually come to be able to
>causitively address and control his participation.

Own view i nreturn: This would be equivalent to the self-defense class my
friend the ex-cop taught to survivors where basically the women got to beat
up on him and work through some of the feelings of helplessness.

This is a far cry form what was suggested and I was responding to, which
would be more akin to putting the shell shock victim back i na trench under
heavy fire.

Jeff Kesselman
Snr. Game Integration Engineer
TEN -- The Total Entertainment Network -- www.ten.net

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