[MUD-Dev] Re:

Jeff Kesselman jeffk at tenetwork.com
Sun Aug 31 13:14:12 New Zealand Standard Time 1997


At 10:43 AM 8/31/97 PST8PDT, JCL wrote:
>
>  Are you content with absolutely defining that any in-game structure
>or mechanic should never be part of a game?
>

I am.

>My concentration here is on the concept of "should" and its relation
>to obligation, righteousness (both zealotry and correctness), social
>concience, etc.  I am not fond of such generic "shoulds", and suspect
>that they are all unexamined mental comforts,

I see its relation to an ethical structure and personal reasonability for
what you create.  I'm sorry, but I have made a life out of doing CS work
OTHER then weapon creation for that very reason.  I believe that we all
have a reasonability for what we do, and that extends to what we create and
how it effects others.

I'd suggets, no offense JCL, that your reasoning lien here too often leads
most Americans down the path to toal irresponsability that the majoprity
seem to hold today.

Without an ethics there is no society, even thsi list coudl not continue
withotu a certain numerb of "ethical" standards among us. Its is the
ability to formulate an strive to live up to an ethos that fundementally
seperates man form other animals, IMO.

Too few of my fellow men already ARE aniamls, not men, IMO.


(Oh, "man" and "men" used in the neuter sense above.)

JK


Jeff Kesselman
Snr. Game Integration Engineer
TEN -- The Total Entertainment Network -- www.ten.net

-----BEGIN GEEK CODE BLOCK-----
     Version: 3.1
     GCS/CC/E/IT/MC d+(++)@ s: a C++++$ ULSC+++(++++)$ P++(+++)$ L++ 
     E--- W++$ N++$ o+ K--? w++(+++)$@>--- O+(++)>$ M+>$ !V PS++ PE+ 
     Y+ PGP- t+ 5+ X- R+(++)$>+++* tv+ b+>++ DI+++ !D G e++ h r+++ y+++
------END GEEK CODE BLOCK------ 

Speak Geek!
http://krypton.mankato.msus.edu/~hayden/geek.html



More information about the MUD-Dev mailing list