[MUD-Dev] MUD Design Fundamentals (Was: Looking for books.

Jon A. Lambert jlsysinc at ix.netcom.com
Sun Aug 31 15:53:28 New Zealand Standard Time 1997

On 28 Aug 97 at 15:19, Ola Fosheim Grostad wrote:
> (3)Metaphores is an important aid in design, but forcing oneself to
> using more than one is rather difficult.  I was recently stuck in a 
> barbie-dollhouse metaphore for some very good reasons, but discovered
> that ball-floating-on-ocean was better for what I am trying to do.

Aye. Full agreement here.  Call them design patterns, metaphores,
scenarios, etc.  They DO appear on this list with alarming frequency.

This man needs archives or better yet, thread summaries.  *sigh*
Jon A. Lambert

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