[MUD-Dev] Hard Sci-fi muds was Character evolution

Jeff Kesselman jeffk at tenetwork.com
Sun Aug 31 20:53:42 New Zealand Standard Time 1997

At 08:44 PM 8/31/97 PST8PDT, Brain Peirce wrote:
>Now all that is left is the design of the generator.   I'll have to 
>think about it for a while, I'm still a bit shocked by your solution. 

lol, thats what they pay me the big bucks for ;)

Jeff Kesselman
Snr. Game Integration Engineer
TEN -- The Total Entertainment Network -- www.ten.net

     Version: 3.1
     GCS/CC/E/IT/MC d+(++)@ s: a C++++$ ULSC+++(++++)$ P++(+++)$ L++ 
     E--- W++$ N++$ o+ K--? w++(+++)$@>--- O+(++)>$ M+>$ !V PS++ PE+ 
     Y+ PGP- t+ 5+ X- R+(++)$>+++* tv+ b+>++ DI+++ !D G e++ h r+++ y+++
------END GEEK CODE BLOCK------ 

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