[MUD-Dev] **sigh** OOP wars and defining RDBMS

Jeff Kesselman jeffk at tenetwork.com
Tue Sep 2 13:46:30 New Zealand Standard Time 1997

At 09:16 AM 9/2/97 PST8PDT, you wrote:
>efficiency.  The problem with this thread is that it started with a
>smallscale startup project using persistence libraries and gradually
>got into fullfledged commercial systems.  I'm not saying that you
>cannot use hybrid systems for instance...  In a startup you don't
>want to do that, so that was the basic assumption, for a commercial
>system things are different.

All of our mreo then a years comemrical MUD experience leads us to an
opposite conclusion.

Go, enjoy, but I think your pushign your cart with your horse.

Jeff Kesselman
Snr. Game Integration Engineer
TEN -- The Total Entertainment Network -- www.ten.net

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