[MUD-Dev] New topic: AI and NPCs
root at mpc.dyn.ml.org
Fri Sep 12 15:50:06 New Zealand Standard Time 1997
On Thu, 11 Sep 1997 clawrenc at cup.hp.com wrote:
> at 12:22 PM, Matt Chatterley <root at mpc.dyn.ml.org> said:
> >On Sat, 6 Sep 1997 clawrenc at cup.hp.com wrote:
> >> In <184.108.40.206.19970901122333.00b88a80 at mail.tenetwork.com>, on 09/01/97
> >> at 12:22 PM, Jeff Kesselman <jeffk at tenetwork.com> said:
> >> I've thrown horses.
> >First question. Why on earth would you want to throw a horse, JCL?
> Uhh, err, well, it was, uhh, this deep, err, umm, compulsion ya know?
> Actually I saw it done for a vetinarian's examination and wondered how
> tough it could be to do myself.
> >Cow-tipping I can understand, but.. ;)
You don't understand Cow tipping, but throw horses out of curiosity? ;)
> >> The trick is to make the horse lead with his head very quickly...
> >This is accurate IMHO - and observes a classic point of interest in
> >unarmed combat, in any case - the most effective attacks are those
> >used in defence, turning an opponents own speed/strength/energy to
> >your favour. Eg, the above, and that turning a punch is far easier
> >(and more useful) than catching or absorbing it in some way.
> Or as I observed to myself in a slightly adventurous youth:
> "Don't block his punch. Just make sure it doesn't hit you -- that
> way he just walks into your punch even harder.."
My original reference to turning is simply a rephrasement of what most
people will accept as a universal fact with energy (in most situations),
aka: It is easier to redirect energy than it is to absorb it.
> >> I suspect that centaurs wouldn't be much different, except that their
> >> disproportional upper torso weight might make it easier.
> >Plus in any society with martial arts, which has evolved near
> >Centaurs, they would be more equipped to dealing with them, than we
> >are to throwing horses. Aka, this sort of knowledge would be more
> >commonplace among proponents.
> Horses, and presumably thereby Centaurs are very subject to
> hamstringing -- medieval battlefields often contained large numbers of
> peasant sword fodder who were paid to run about hamstringing the
> enemy's horses.
> Note: Also works on humans. See armour design of the period for
Absolutely. This sort of fairly brutal approach to battle is often
overlooked in even 'allegedly' factually orientated films and depictions.
"In space, you never know when to expect danger.. except when an
Enterprise away team beams down on a routine mission." -Greg Proops
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