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[MUD-Dev] Re: Combat Was Re: Leaving characters in play
On Mon, 18 May 1998 22:42:22 +1200 (NZST)
Oliver Jowett<oliver#jowett,manawatu.planet.co.nz> wrote:
> I actually meant the "how do you work out which actions are
> appropriate" idea - I'm sure I saw a thread to do with climbing
> trees vs. finding healers at one point. WebGlimpse on the archives
> is spitting internal server errors at me currently, and the other
> search engine is timing out, so I can't find it :(
Please bear with me. I've had to move files about and WebGlimpse died
in the process. Its semi-working as of now. I have 6,092 HTML files
left to change hardcoded paths in. It should be done by tomorrow
afternoon.
--
J C Lawrence Internet: claw#null,net
----------(*) Internet: coder#ibm,net
...Honourary Member of Clan McFud -- Teamer's Avenging Monolith...
--
MUD-Dev: Advancing an unrealised future.
- Thread context:
- [MUD-Dev] Re: Combat Was Re: Leaving characters in play, (continued)
- [MUD-Dev] Re: Combat Was Re: Leaving characters in play,
Orion Henry orionZ#ix,netcom.com, Mon 18 May 1998, 01:04 GMT
- [MUD-Dev] Re: Combat Was Re: Leaving characters in play,
Oliver Jowett oliver#jowett,manawatu.planet.co.nz, Mon 18 May 1998, 04:26 GMT
- [MUD-Dev] Re: Combat Was Re: Leaving characters in play,
Orion Henry orionZ#ix,netcom.com, Tue 19 May 1998, 01:08 GMT
- [MUD-Dev] Re: Combat Was Re: Leaving characters in play,
Adam Wiggins adam#angel,com, Tue 19 May 1998, 03:36 GMT
- [MUD-Dev] Re: Combat Was Re: Leaving characters in play,
J C Lawrence claw#greek,kanga.nu, Tue 19 May 1998, 04:28 GMT
- [MUD-Dev] Re: Combat Was Re: Leaving characters in play,
Adam Wiggins adam#angel,com, Tue 19 May 1998, 02:50 GMT
- [MUD-Dev] Re: OT: Java multithreading performance,
Chris Gray cg#ami-cg,GraySage.Edmonton.AB.CA, Sat 16 May 1998, 17:16 GMT
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