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[MUD-Dev] Re: MURKLE: Wot it is
BTW: A JAVA multiplayer version of Risk can be found at:
<URL:http://nilo.borak.es/risk/>
Not quite my preferred rule set tho.
On Fri, 15 May 98 19:27:34 MST
Chris Gray<cg#ami-cg,GraySage.Edmonton.AB.CA> wrote:
> [J C Lawrence:]
>> Translation It took about 30 minutes for the first TC
population
>> explosion to occur. 20 minutes later they all died of
starvation.
>> Within a couple days the entire world was knee deep in TC
spores.
>> TC's need an effective predator which has its own cyclic
population
>> behaviour (needs to be dependant on TC population, but enough
>> out-of-step to prevent steady-states from occuring).
> Sounds similar to the old "sharks and fish" simulation. It was
in
> the Mathematical Games section of Scientific American some
years
> ago.
Could be. I've spent significant time searching the Scientific
American site to no avail (they have one of the worst search
features
I've found yet).
> I recall from playing that a friend and I did that you can
tune the
> various parameters to keep things going for quite a long time.
> For those who don't recall it, it was something like this:G
...deletia...
> (I may have some details wrong - its been a while.)
Yes, very similar. I'd love to dig out that original article.
You can download a simulation program based on it at
http://www.kovcomp.co.uk/downl2.html
Jacob Langthorn
Systems Manager
Jlangthorn#toertechinc,com
(405)979-2149
.
--
MUD-Dev: Advancing an unrealised future.
- Thread context:
- [MUD-Dev] Re: MURKLE: Wot it is, (continued)
[MUD-Dev] Re: MURKLE: Wot it is,
Ling K.L.Lo-94#student,lboro.ac.uk, Thu 21 May 1998, 17:30 GMT
[MUD-Dev] Re: MURKLE: Wot it is,
jacob langthorn jlangthorn#towertechinc,com, Wed 20 May 1998, 20:33 GMT
[MUD-Dev] OT: Java multithreading performance,
Vadim Tkachenko vt#freehold,crocodile.org, Sat 16 May 1998, 05:10 GMT
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