Search
]
Date:
[ Previous
| Next
]
Thread:
[ Previous
| Next
]
Index:
[ Author
| Date
| Thread
]
[MUD-Dev] Re: Mud websites
I think they have many good uses -
For games with their own (hi)story, they provide a background, something
to "read up on" before entering (or after, too), much like the glossaries
in Dune and the auxilliary text for JRR Tolkein's works.
They can present the newbie MUDder with basics of the mechanics of the game.
They can be an information repository for builders (this is the primary
use of Grok's website).
They can be advertisements - search engines don't archive MUD servers,
but they can archive web pages with addresses in the body of the page.
They can be a "photo album" for online personalities to present their rap
sheets/bios/etc.
What's a waste of a MUD website? "Here we are, here's a telnet:// link."
Not actually a waste - more like an underutilization.
As for bandwagoning... who cares? If the service is beneficial to you, go
ahead and use it. I don't care if everyone and their dog uses a webpage
in conjunction with their MUD... I'm going to continue to do so, even
well past when it's "popular," because it has PRACTICAL value (re: OLC
docs that are viewable outside the game).
-Holly
- Thread context:
- [MUD-Dev] Re: Mud websites, (continued)
- [MUD-Dev] Re: Mud websites,
Chris Gray cg#ami-cg,GraySage.Edmonton.AB.CA, Tue 23 Jun 1998, 14:20 GMT
- [MUD-Dev] Re: mud websites,
Scatter scatter#thevortex,com, Thu 25 Jun 1998, 08:27 GMT
- [MUD-Dev] Re: mud websites,
Scatter scatter#thevortex,com, Thu 25 Jun 1998, 08:32 GMT
- [MUD-Dev] Mud websites,
Greg Munt greg#uni-corn,demon.co.uk, Tue 09 Jun 1998, 17:30 GMT
- [MUD-Dev] Re: Mud websites,
Holly Sommer hsommer#micro,ti.com, Tue 09 Jun 1998, 17:54 GMT
- [MUD-Dev] Re: Mud websites,
Travis S. Casey efindel#io,com, Tue 09 Jun 1998, 18:12 GMT
- [MUD-Dev] Re: Mud websites,
Robert Woods rwoods#nebula,honors.unr.edu, Tue 09 Jun 1998, 18:25 GMT
[ Other Periods
| Other mailing lists
| Search
]