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[MUD-Dev] Re: MUDZilla -- commercial server base
From: J C Lawrence <claw#under,engr.sgi.com>
To: mud-dev#kanga,nu <mud-dev#kanga,nu>
Date: Tuesday, June 09, 1998 5:19 PM
Best way to navigate the the site is to enter at :
http://www.myne.com/mynecorp/tmoainc/mudzilla/
This brings up the web dir and lets you navigate since many of the links
are unfinished.
(BTW: if you leave spaces around a url it becomes clickable for those of us
unfortunates with Win/NT and MAC mail clients. Of the four urls below, the
second one is clickable.)
I'm uncertain what is new here except the Delphi design tools. Looks like
there is a lot of work to go but at least they are operational (unlike my
system).
>
> URL:http://www.myne.com/mynecorp/tmoainc/mudzilla/mudzilla.htm
> URL http://www.myne.com/mynecorp/tmoainc/mudzilla/Design.htm
> URL:http://www.myne.com/mynecorp/tmoainc/mudzilla/datamodel.htm
> URL:http://www.myne.com/mynecorp/tmoainc/mudzilla/tmoa/status.htm
>
>Go to all the links as their site is *very* fractured.
>
>Ambitious, text based, Borland Delphi/InterBase/SQL base, absolute
>seperation of code from objects, database used only for attribute and
>relation data, extension by relational definition only, they don't
>seem to have any form of internal scripting or programming unless
>that's what MCL is, Inter-MUD style clusters and universe sharing (no
>data on how they resolve the basic systemic problems), claim to be
>LP/LPC influenced, type based object security (!!!?) with no details
>given, almost no statement at all about the game environment except
>for a brief coverage of basic MUD (multi-user DIALOG?)commands and the
>statement that they do permadeath after 9 "lives" with standard
>DIKU-ish corpse retrieval the mean time, extensive effort spent on
>world description on the web (no evidence of it being matched with
>actual game-world, and server stats indicate game world is still
>young).
>
>Note: There are a *many* of pages under there.
>
>--
>J C Lawrence Internet: claw#null,net
>(Contractor) Internet: coder#ibm,net
>---------(*) Internet: claw#under,engr.sgi.com
>...Honourary Member of Clan McFud -- Teamer's Avenging Monolith...
>
>--
>MUD-Dev: Advancing an unrealised future.
>
John Bertoglio
- Thread context:
- [MUD-Dev] Re: Nested Coordinate spaces., (continued)
- [MUD-Dev] Re: MUDZilla -- commercial server base,
John Bertoglio alexb#internetcds,com, Wed 10 Jun 1998, 03:34 GMT
- [MUD-Dev] LDAP server as ...,
Vadim Tkachenko vt#freehold,crocodile.org, Wed 10 Jun 1998, 02:15 GMT
- [MUD-Dev] MUDZilla -- commercial server base,
J C Lawrence claw#under,engr.sgi.com, Tue 09 Jun 1998, 23:47 GMT
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