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[MUD-Dev] Databases: was Re: skill system




	Koster, Raph wrote:
	> 

	[snip my bit about the players knowledge of how powerful
opponent is]

	> > This could be added into my recognition code quite easily,
... [snip]
	> >
	> I hate to ask, but how on earth do you guys manage to store
all that
	> data? :)

	Has any one tried using Orical or SQL to manage the data base
for the mud? If so what sorta luck did you have?




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