MUD-Dev
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Last updated: Mon 04 Oct 1999, 16:55
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Thu 01 Oct 1998, 02:04 GMT
[MUD-Dev] Re: Unix is a mud (Re: Ugh, IS Diablo a mud?)
, J C Lawrence
claw#under,engr.sgi.com
[MUD-Dev] Re: UO lawsuit (fwd)
, Koster, Raph
rkoster#origin,ea.com
[MUD-Dev] UO lawsuit (fwd)
, Adam Wiggins
adam#angel,com
[MUD-Dev] Re: Room descriptions
, Hal Black
hal#moos,ml.org
[MUD-Dev] Re: Room descriptions
, Adam Wiggins
adam#angel,com
[MUD-Dev] Re: Room descriptions
, Adam Wiggins
adam#angel,com
[MUD-Dev] Re: Room descriptions
, Jon A. Lambert
jlsysinc#ix,netcom.com
Wed 30 Sep 1998, 23:35 GMT
[MUD-Dev] Re: Room descriptions
, Koster, Raph
rkoster#origin,ea.com
[MUD-Dev] Re: Room descriptions
, S. Patrick Gallaty
choke#sirius,com
[MUD-Dev] Re: Room descriptions
, Koster, Raph
rkoster#origin,ea.com
[MUD-Dev] Re: META: who are we?
, Benjamin D. Wiechel
strycher#toast,net
[MUD-Dev] Re: META: What are you looking for in this list?
, Benjamin D. Wiechel
strycher#toast,net
[MUD-Dev] Re: Room descriptions
, Adam Wiggins
adam#angel,com
[MUD-Dev] Re: Room descriptions
, Nathan F Yospe
yospe#hawaii,edu
[MUD-Dev] Re: Autogenerated room descriptions
, S. Patrick Gallaty
choke#sirius,com
[MUD-Dev] Re: Autogenerated room descriptions
, Richard Woolcock
KaVir#nospam,dial.pipex.com
[MUD-Dev] Re: Autogenerated room descriptions
, Nathan F Yospe
yospe#hawaii,edu
[MUD-Dev] Re: Simulation (Was Re: Room descriptions)
, Adam Wiggins
adam#angel,com
[MUD-Dev] Re: META: who are we?
, Matt Chatterley
chattemp#ee,port.ac.uk
[MUD-Dev] Re: META: What are you looking for in this list?
, Matt Chatterley
chattemp#ee,port.ac.uk
[MUD-Dev] Re: Simulation (Was Re: Room descriptions)
, Hans-Henrik Staerfeldt
hhs#cbs,dtu.dk
[MUD-Dev] Re: META: who are we?
, Matt Chatterley
chattemp#ee,port.ac.uk
[MUD-Dev] Re: Room descriptions
, Matt Chatterley
chattemp#ee,port.ac.uk
[MUD-Dev] Re: Simulation (Was Re: Room descriptions)
, James Wilson
jwilson#rochester,rr.com
[MUD-Dev] Re: A little help
, T. Alexander Popiel
popiel#snugharbor,com
Tue 29 Sep 1998, 22:43 GMT
[MUD-Dev] Re: A little help
, Peck, Matthew x96724c1
x96724#exmail,usma.army.mil
[MUD-Dev] Re: Simulation (Was Re: Room descriptions)
, Adam Wiggins
adam#angel,com
[MUD-Dev] Re: Room descriptions
, Nathan F Yospe
yospe#hawaii,edu
[MUD-Dev] Re: A little help
, Koster, Raph
rkoster#origin,ea.com
[MUD-Dev] Re: Simulation (Was Re: Room descriptions)
, Koster, Raph
rkoster#origin,ea.com
[MUD-Dev] Re: A little help
, Marc Bowden
ryumo#merit,edu
[MUD-Dev] Re: A little help
, Koster, Raph
rkoster#origin,ea.com
[MUD-Dev] Re: Room descriptions
, Adam Wiggins
adam#angel,com
[MUD-Dev] Simulation (Was Re: Room descriptions)
, Ola Fosheim Grøstad
olag#ifi,uio.no
[MUD-Dev] Re: A little help
, chris
chris#realm,zfn.uni-bremen.de
[MUD-Dev] Re: Room descriptions
, Koster, Raph
rkoster#origin,ea.com
[MUD-Dev] Re: Room descriptions
, Koster, Raph
rkoster#origin,ea.com
[MUD-Dev] Re: After a long absense, a semi-return (and TFD)
, Koster, Raph
rkoster#origin,ea.com
[MUD-Dev] Re: A little help
, Hans-Henrik Staerfeldt
hhs#cbs,dtu.dk
[MUD-Dev] Re: A little help
, Richard Woolcock
KaVir#dial,pipex.com
[MUD-Dev] Mud adverts, was: ScryMUD is opening for Beta on Oct 1!
, Richard Woolcock
KaVir#dial,pipex.com
[MUD-Dev] Re: A little help
, Michael.Willey
Michael.Willey#abnamro,com
[MUD-Dev] Re: A little help
, Ling
K.L.Lo-94#student,lboro.ac.uk
[MUD-Dev] Re: A little help
, Marc Bowden
ryumo#merit,edu
[MUD-Dev] Re: A little help
, Ling
K.L.Lo-94#student,lboro.ac.uk
[MUD-Dev] Re: Unix is a mud (Re: Ugh, IS Diablo a mud?)
, Ola Fosheim Grøstad
olag#ifi,uio.no
[MUD-Dev] Re: After a long absense, a semi-return (and TFD)
, Scatter
scatter#thevortex,com
[MUD-Dev] Re: A little help
, Robert Woods
rwoods#honors,unr.edu
[MUD-Dev] Re: let's call it a spellcraft
, Jon Leonard
jleonard#divcom,slimy.com
[MUD-Dev] Re: META: who are we?
, Marc Hernandez
marc#jb,com
[MUD-Dev] [CUSTOM] ScryMUD is opening for Beta on Oct 1!
, Ben Greear
greear#cyberhighway,net
[MUD-Dev] A little help
, Dale Hoffman
edaleh#igg-tx,net
[MUD-Dev] Re: Room descriptions
, Chris Gray
cg#ami-cg,GraySage.Edmonton.AB.CA
[MUD-Dev] Re: Methods to Reduce Ecological Wipeout
, J C Lawrence
claw#under,engr.sgi.com
[MUD-Dev] Re: Unix is a mud (Re: Ugh, IS Diablo a mud?)
, J C Lawrence
claw#under,engr.sgi.com
Mon 28 Sep 1998, 23:28 GMT
[MUD-Dev] Re: Room descriptions
, Adam Wiggins
adam#angel,com
[MUD-Dev] Re: Unix is a mud (Re: Ugh, IS Diablo a mud?)
, Adam J. Thornton
adam#phoenix,Princeton.EDU
[MUD-Dev] Re: Room descriptions
, Koster, Raph
rkoster#origin,ea.com
[MUD-Dev] Re: Room descriptions
, J C Lawrence
claw#under,engr.sgi.com
[MUD-Dev] Re: Room descriptions
, Adam Wiggins
adam#angel,com
[MUD-Dev] Re: Unix is a mud (Re: Ugh, IS Diablo a mud?)
, Adam Wiggins
adam#angel,com
[MUD-Dev] Re: Room descriptions
, Koster, Raph
rkoster#origin,ea.com
[MUD-Dev] Re: Unix is a mud (Re: Ugh, IS Diablo a mud?)
, J C Lawrence
claw#under,engr.sgi.com
[MUD-Dev] Re: Room descriptions
, Adam Wiggins
adam#angel,com
[MUD-Dev] Re: Unix is a mud (Re: Ugh, IS Diablo a mud?)
, Adam Wiggins
adam#angel,com
[MUD-Dev] Re: let's call it a spellcraft
, Adam Wiggins
adam#angel,com
[MUD-Dev] Re: let's call it a spellcraft
, S. Patrick Gallaty
patrick#gric,com
[MUD-Dev] Re: Room descriptions
, Chris Gray
cg#ami-cg,GraySage.Edmonton.AB.CA
[MUD-Dev] Re: After a long absense, a semi-return (and TFD)
, Caliban Tiresias Darklock
caliban#darklock,com
[MUD-Dev] Re: After a long absense, a semi-return (and TFD)
, J C Lawrence
claw#kanga,nu
[MUD-Dev] Re: let's call it a spellcraft
, Brandon J. Rickman
ashes#pc4,zennet.com
[MUD-Dev] Re: Autogenerated room descriptions
, J C Lawrence
claw#kanga,nu
[MUD-Dev] Autogenerated room descriptions
, T. Alexander Popiel
popiel#snugharbor,com
[MUD-Dev] Re: let's call it a spellcraft
, J C Lawrence
claw#kanga,nu
[MUD-Dev] Re: Ugh, IS Diablo a mud?
, Jon Leonard
jleonard#divcom,slimy.com
[MUD-Dev] Re: Let's talk about numbers.
, Brandon J. Rickman
ashes#pc4,zennet.com
[MUD-Dev] Re: Room descriptions
, Adam J. Thornton
adam#phoenix,Princeton.EDU
[MUD-Dev] Re: Room descriptions
, J C Lawrence
claw#kanga,nu
[MUD-Dev] Re: Room descriptions
, J C Lawrence
claw#kanga,nu
[MUD-Dev] Re: Room descriptions
, apocalypse
apocalypse#pipeline,com
[MUD-Dev] Re: Room descriptions
, Hal Black
hal#moos,ml.org
[MUD-Dev] Re: Room descriptions
, Caliban Tiresias Darklock
caliban#darklock,com
Sun 27 Sep 1998, 23:19 GMT
[MUD-Dev] Re: Room descriptions
, Chris Gray
cg#ami-cg,GraySage.Edmonton.AB.CA
[MUD-Dev] Re: Room descriptions
, Hal Black
hal#moos,ml.org
[MUD-Dev] Re: Unix is a mud (Re: Ugh, IS Diablo a mud?)
, Jon Leonard
jleonard#divcom,slimy.com
[MUD-Dev] Re: Room descriptions
, apocalypse
apocalypse#pipeline,com
[MUD-Dev] Re: Room descriptions
, Richard Woolcock
KaVir#dial,pipex.com
[MUD-Dev] Re: Room descriptions
, quzah [sotfhome]
quzah#softhome,net
[MUD-Dev] Re: Room descriptions
, Marian Griffith
gryphon#iaehv,nl
[MUD-Dev] Re: Room descriptions
, J C Lawrence
claw#kanga,nu
[MUD-Dev] Re: After a long absense, a semi-return (and TFD)
, Travis Casey
efindel#polaris,net
[MUD-Dev] Re: Room descriptions
, Hal Black
hal#moos,ml.org
[MUD-Dev] Re: Room descriptions
, Travis Casey
efindel#polaris,net
[MUD-Dev] Re: Room descriptions
, Travis Casey
efindel#polaris,net
[MUD-Dev] Re: Unix is a mud (Re: Ugh, IS Diablo a mud?)
, Ola Fosheim Grøstad
olag#ifi,uio.no
[MUD-Dev] Re: Room descriptions
, Richard Woolcock
KaVir#dial,pipex.com
[MUD-Dev] Re: DBMS in MU*'s
, Ola Fosheim Grøstad
olag#ifi,uio.no
[MUD-Dev] Re: Room descriptions
, #Make Nylander
thenewt#use,usit.net
[MUD-Dev] Re: After a long absense, a semi-return (and TFD)
, Ola Fosheim Grøstad
olag#ifi,uio.no
[MUD-Dev] Re: let's call it a spellcraft
, Caliban Tiresias Darklock
caliban#darklock,com
[MUD-Dev] Re: Room descriptions
, apocalypse
apocalypse#pipeline,com
[MUD-Dev] Re: let's call it a spellcraft
, Vadim Tkachenko
vt#freehold,crocodile.org
[MUD-Dev] Re: let's call it a spellcraft
, Vadim Tkachenko
vt#freehold,crocodile.org
[MUD-Dev] Re: Room descriptions
, Hal Black
hal#moos,ml.org
[MUD-Dev] Re: Room descriptions
, Raph & Kristen Koster
koster#eden,com
[MUD-Dev] After a long absense, a semi-return (and TFD)
, Nathan F Yospe
yospe#hawaii,edu
[MUD-Dev] Re: Room descriptions
, Orion Henry
orionz#ix,netcom.com
[MUD-Dev] Re: Room descriptions
, Koster, Raph
rkoster#origin,ea.com
Sat 26 Sep 1998, 23:57 GMT
[MUD-Dev] Re: Ugh, IS Diablo a mud?
, Damion Schubert
zjiria#texas,net
[MUD-Dev] Re: Room descriptions
, Caliban Tiresias Darklock
caliban#darklock,com
[MUD-Dev] Re: Unix is a mud (Re: Ugh, IS Diablo a mud?)
, Koster, Raph
rkoster#origin,ea.com
[MUD-Dev] Re: let's call it a spellcraft
, Caliban Tiresias Darklock
caliban#darklock,com
[MUD-Dev] Re: Unix is a mud (Re: Ugh, IS Diablo a mud?)
, Ola Fosheim Grøstad
olag#ifi,uio.no
[MUD-Dev] Re: Unix is a mud (Re: Ugh, IS Diablo a mud?)
, Ola Fosheim Grøstad
olag#ifi,uio.no
[MUD-Dev] Room descriptions
, Koster, Raph
rkoster#origin,ea.com
[MUD-Dev] Re: Ugh, IS Diablo a mud?
, Damion Schubert
zjiria#texas,net
[MUD-Dev]
, apocalypse
apocalypse#pipeline,com
[MUD-Dev] Re: Marian's Tailor vs. Psychopaths
, Damion Schubert
zjiria#texas,net
[MUD-Dev] Re: Unix is a mud (Re: Ugh, IS Diablo a mud?)
, Kylotan
kylotan#globalnet,co.uk
[MUD-Dev] Re: Ugh, IS Diablo a mud?
, Kylotan
kylotan#globalnet,co.uk
[MUD-Dev] EC Habitats Beta Program URL...
, Andrew Wilson
andrew#aaaaaaaa,demon.co.uk
[MUD-Dev] Re: Unix is a mud (Re: Ugh, IS Diablo a mud?)
, Caliban Tiresias Darklock
caliban#darklock,com
[MUD-Dev] Re: Unix is a mud (Re: Ugh, IS Diablo a mud?)
, Jon A. Lambert
jlsysinc#ix,netcom.com
[MUD-Dev] Re: Unix is a mud (Re: Ugh, IS Diablo a mud?)
, Koster, Raph
rkoster#origin,ea.com
[MUD-Dev] Re: Ugh, IS Diablo a mud?
, Koster, Raph
rkoster#origin,ea.com
[MUD-Dev] Re: let's call it a spellcraft
, Travis Casey
efindel#polaris,net
[MUD-Dev] Re: Ugh, IS Diablo a mud?
, Jon Leonard
jleonard#divcom,slimy.com
[MUD-Dev] Re: let's call it a spellcraft
, Travis Casey
efindel#polaris,net
[MUD-Dev] Re: let's call it a spellcraft
, Travis Casey
efindel#polaris,net
[MUD-Dev] MCP/2.1 client-server message protocol...
, Andrew Wilson
andrew#aaaaaaaa,demon.co.uk
[MUD-Dev] Re: let's call it a spellcraft
, Adam J. Thornton
adam#phoenix,Princeton.EDU
[MUD-Dev] Re: Let's talk about numbers.
, Adam J. Thornton
adam#phoenix,Princeton.EDU
[MUD-Dev] Re: FPL: Another embeddable bytecoded scripting language
, J C Lawrence
claw#kanga,nu
[MUD-Dev] Re: FPL: Another embeddable bytecoded scripting language
, The Arrow
arrow#trelleborg,mail.telia.com
[MUD-Dev] Re: Ugh, IS Diablo a mud?
, Raph & Kristen Koster
koster#eden,com
[MUD-Dev] Re: Unix is a mud (Re: Ugh, IS Diablo a mud?)
, Ola Fosheim Grøstad
olag#ifi,uio.no
[MUD-Dev] Re: FPL: Another embeddable bytecoded scripting language
, Ling
K.L.Lo-94#student,lboro.ac.uk
[MUD-Dev] Re: META: What are you looking for in this list?
, Ola Fosheim Grøstad
olag#ifi,uio.no
[MUD-Dev] Re: let's call it a spellcraft
, Oliver Jowett
oliver#jowett,manawatu.planet.co.nz
[MUD-Dev] Re: let's call it a spellcraft
, quzah [sotfhome]
quzah#softhome,net
[MUD-Dev] Re: let's call it a spellcraft
, quzah [sotfhome]
quzah#softhome,net
[MUD-Dev] Re: FPL: Another embeddable bytecoded scripting language
, Chris Gray
cg#ami-cg,GraySage.Edmonton.AB.CA
[MUD-Dev] Re: Ugh, IS Diablo a mud?
, J C Lawrence
claw#kanga,nu
[MUD-Dev] Re: let's call it a spellcraft
, Caliban Tiresias Darklock
caliban#darklock,com
[MUD-Dev] Re: let's call it a spellcraft
, Caliban Tiresias Darklock
caliban#darklock,com
[MUD-Dev] Re: let's call it a spellcraft
, Caliban Tiresias Darklock
caliban#darklock,com
[MUD-Dev] Re: let's call it a spellcraft
, Matthew R. Sheahan
chaos#crystal,palace.net
[MUD-Dev] Re: let's call it a spellcraft
, James Wilson
jwilson#rochester,rr.com
[MUD-Dev] Re: Let's talk about numbers.
, Caliban Tiresias Darklock
caliban#darklock,com
[MUD-Dev] Re: Ugh, IS Diablo a mud?
, Jon A. Lambert
jlsysinc#ix,netcom.com
[MUD-Dev] Re: let's call it a spellcraft
, Andy Cink
ranthor#earthlink,net
[MUD-Dev] Re: Let's talk about numbers.
, Adam J. Thornton
adam#phoenix,Princeton.EDU
[MUD-Dev] Re: Ugh, IS Diablo a mud?
, J C Lawrence
claw#under,engr.sgi.com
[MUD-Dev] Re: let's call it a spellcraft
, Caliban Tiresias Darklock
caliban#darklock,com
[MUD-Dev] Re: Ugh, IS Diablo a mud?
, Caliban Tiresias Darklock
caliban#darklock,com
[MUD-Dev] Re: let's call it a spellcraft
, Vadim Tkachenko
vt#freehold,crocodile.org
[MUD-Dev] FW: [MUD-Dev] Re: let's call it a spellcraft
, Peck, Matthew x96724c1
x96724#exmail,usma.army.mil
[MUD-Dev] Re: Ugh, IS Diablo a mud?
, Koster, Raph
rkoster#origin,ea.com
[MUD-Dev] Re: Ugh, IS Diablo a mud?
, Kylotan
kylotan#globalnet,co.uk
[MUD-Dev] Re: let's call it a spellcraft
, Caliban Tiresias Darklock
caliban#darklock,com
Fri 25 Sep 1998, 23:28 GMT
[MUD-Dev] FPL: Another embeddable bytecoded scripting language
, J C Lawrence
claw#under,engr.sgi.com
[MUD-Dev] Re: let's call it a spellcraft
, Niklas Elmqvist
d97elm#dtek,chalmers.se
[MUD-Dev] Zelda Online
, Orion Henry
orionz#ix,netcom.com
[MUD-Dev] Re: Let's talk about numbers.
, Jon A. Lambert
jlsysinc#ix,netcom.com
[MUD-Dev] Game Design Issues (Was: Re: let's call it a spel
, Michael.Willey
Michael.Willey#abnamro,com
[MUD-Dev] Re: META: who are we?
, Holly Sommer
hsommer#micro,ti.com
[MUD-Dev] Re: Let's talk about numbers.
, Caliban Tiresias Darklock
caliban#darklock,com
[MUD-Dev] Re: META: What are you looking for in this list?
, Marian Griffith
gryphon#iaehv,nl
[MUD-Dev] Re: META: who are we?
, Marian Griffith
gryphon#iaehv,nl
[MUD-Dev] Re: let's call it a spellcraft
, Andy Cink
ranthor#earthlink,net
[MUD-Dev] Re: numbers - was Re: spellcraft
, Orion Henry
orionz#ix,netcom.com
[MUD-Dev] Re: let's call it a spellcraft
, Adam J. Thornton
adam#phoenix,Princeton.EDU
[MUD-Dev] Re: let's call it a spellcraft
, Adam Wiggins
adam#angel,com
[MUD-Dev] Metroworks JIT for Linux
, J C Lawrence
claw#under,engr.sgi.com
[MUD-Dev] Re: let's call it a spellcraft
, S. Patrick Gallaty
choke#sirius,com
[MUD-Dev] Re: let's call it a spellcraft
, Michael.Willey
Michael.Willey#abnamro,com
[MUD-Dev] Re: let's call it a spellcraft
, Michael.Willey
Michael.Willey#abnamro,com
[MUD-Dev] Re: Let's talk about numbers.
, T. Alexander Popiel
popiel#snugharbor,com
[MUD-Dev] Re: let's call it a spellcraft
, Michael.Willey
Michael.Willey#abnamro,com
[MUD-Dev] Re: META: What are you looking for in this list?
, J C Lawrence
claw#under,engr.sgi.com
[MUD-Dev] Re: META: What are you looking for in this list?
, J C Lawrence
claw#under,engr.sgi.com
[MUD-Dev] Let's talk about numbers.
, Jon A. Lambert
jlsysinc#ix,netcom.com
[MUD-Dev] Let's talk about numbers.
, Jon A. Lambert
jlsysinc#ix,netcom.com
[MUD-Dev] Re: META: What are you looking for in this list?
, Jon A. Lambert
jlsysinc#ix,netcom.com
[MUD-Dev] Let's talk about numbers.
, Jon A. Lambert
jlsysinc#ix,netcom.com
[MUD-Dev] Let's talk about numbers.
, Jon A. Lambert
jlsysinc#ix,netcom.com
[MUD-Dev] Let's talk about numbers.
, Jon A. Lambert
jlsysinc#ix,netcom.com
[MUD-Dev] Re: let's call it a spellcraft
, Caliban Tiresias Darklock
caliban#darklock,com
[MUD-Dev] Re: let's call it a spellcraft
, Travis Casey
efindel#polaris,net
[MUD-Dev] Re: let's call it a spellcraft
, Travis Casey
efindel#polaris,net
[MUD-Dev] Re: let's call it a spellcraft
, Brandon J. Rickman
ashes#pc4,zennet.com
[MUD-Dev] Re: FYI: gamora
, Caliban Tiresias Darklock
caliban#darklock,com
[MUD-Dev] Re: let's call it a spellcraft
, Brandon J. Rickman
ashes#pc4,zennet.com
[MUD-Dev] Summary of off-list META comments:
, J C Lawrence
claw#under,engr.sgi.com
[MUD-Dev] FYI: gamora
, Vadim Tkachenko
vt#freehold,crocodile.org
[MUD-Dev] Re: let's call it a spellcraft
, James Wilson
jwilson#rochester,rr.com
[MUD-Dev] Re: META: hat are you looking for in this list?
, J C Lawrence
claw#under,engr.sgi.com
Thu 24 Sep 1998, 22:13 GMT
[MUD-Dev] Re: let's call it a spellcraft
, Adam J. Thornton
adam#phoenix,Princeton.EDU
[MUD-Dev] Re: let's call it a spellcraft
, Michael.Willey
Michael.Willey#abnamro,com
[MUD-Dev] Re: Marian's Tailor vs. Psychopaths
, Michael.Willey
Michael.Willey#abnamro,com
[MUD-Dev] Re: let's call it a spellcraft
, Brandon J. Rickman
ashes#pc4,zennet.com
[MUD-Dev] Re: Marian's Tailor vs. Psychopaths
, Koster, Raph
rkoster#origin,ea.com
[MUD-Dev] Re: Marian's Tailor vs. Psychopaths
, Michael.Willey
Michael.Willey#abnamro,com
[MUD-Dev] Re: let's call it a spellcraft
, Adam Wiggins
adam#angel,com
[MUD-Dev] Re: let's call it a spellcraft
, Adam Wiggins
adam#angel,com
[MUD-Dev] Re: META: What are you looking for in this list?
, J C Lawrence
claw#under,engr.sgi.com
[MUD-Dev] Re: let's call it a spellcraft
, T. Alexander Popiel
popiel#snugharbor,com
[MUD-Dev] Re: Marian's Tailor vs. Psychopaths
, Koster, Raph
rkoster#origin,ea.com
[MUD-Dev] Re: Ugh, IS Diablo a mud?
, Koster, Raph
rkoster#origin,ea.com
[MUD-Dev] Re: META: What are you looking for in this list?
, Felix A. Croes
felix#dworkin,nl
[MUD-Dev] What about minimal spanning trees? was: what do we want
, Hans-Henrik Staerfeldt
hhs#cbs,dtu.dk
[MUD-Dev] Re: META: What are you looking for in this list?
, Ola Fosheim Grøstad
olag#ifi,uio.no
[MUD-Dev] Re: let's call it a spellcraft
, Marc Hernandez
marc#jb,com
[MUD-Dev] Re: let's call it a spellcraft
, Caliban Tiresias Darklock
caliban#darklock,com
[MUD-Dev] META: Web posting from list archives
, J C Lawrence
claw#under,engr.sgi.com
[MUD-Dev] Re: let's call it a spellcraft
, Vadim Tkachenko
vt#freehold,crocodile.org
[MUD-Dev] Re: META: What are you looking for in this list?
, Hal Black
hal#moos,ml.org
[MUD-Dev] Re: Ugh, IS Diablo a mud?
, Ryan Prince
jynx_ryn#mindless,com
[MUD-Dev] Re: Object transitions, was Re: Ugh, IS Diablo a mud?
, Vadim Tkachenko
vt#freehold,crocodile.org
No Subject
, J C Lawrence
claw#under,engr.sgi.com
[MUD-Dev] Re: Ugh, IS Diablo a mud?
, Jon A. Lambert
jlsysinc#ix,netcom.com
[MUD-Dev] Re: let's call it a spellcraft
, Jon A. Lambert
jlsysinc#ix,netcom.com
[MUD-Dev] Re: META: What are you looking for in this list?
, Caliban Tiresias Darklock
caliban#darklock,com
[MUD-Dev] Re: Medievia
, J C Lawrence
claw#kanga,nu
[MUD-Dev] Re: META: What are you looking for in this list?
, J C Lawrence
claw#kanga,nu
[MUD-Dev] Re: Medievia
, James Wilson
jwilson#rochester,rr.com
[MUD-Dev] Re: META: What are you looking for in this list?
, Caliban Tiresias Darklock
caliban#darklock,com
[MUD-Dev] Re: META: What are you looking for in this list?
, James Wilson
jwilson#rochester,rr.com
[MUD-Dev] Re: let's call it a spellcraft
, Vadim Tkachenko
vt#freehold,crocodile.org
[MUD-Dev] Re: META: What are you looking for in this list?
, James Wilson
jwilson#rochester,rr.com
Wed 23 Sep 1998, 23:45 GMT
[MUD-Dev] Re: Legend's speech system and moods
, quzah [sotfhome]
quzah#softhome,net
[MUD-Dev] Re: let's call it a spellcraft
, quzah [sotfhome]
quzah#softhome,net
[MUD-Dev] Re: META: What are you looking for in this list?
, Koster, Raph
rkoster#origin,ea.com
[MUD-Dev] Re: META: What are you looking for in this list?
, J C Lawrence
claw#under,engr.sgi.com
[MUD-Dev] ADMIN: Unsubscriptions
, J C Lawrence
claw#under,engr.sgi.com
[MUD-Dev] Re: Marian's Tailor vs. Psychopaths
, J C Lawrence
claw#under,engr.sgi.com
[MUD-Dev] Re: META: who are we?
, J C Lawrence
claw#under,engr.sgi.com
[MUD-Dev] Re: META: What are you looking for in this list?
, J C Lawrence
claw#under,engr.sgi.com
[MUD-Dev] Re: let's call it a spellcraft
, Koster, Raph
rkoster#origin,ea.com
[MUD-Dev] Re: Medievia
, Adam Wiggins
adam#angel,com
[MUD-Dev] Re: META: who are we?
, T. Alexander Popiel
popiel#snugharbor,com
[MUD-Dev] Re: Ugh, IS Diablo a mud?
, J C Lawrence
claw#under,engr.sgi.com
[MUD-Dev] Re: Marian's Tailor vs. Psychopaths
, T. Alexander Popiel
popiel#snugharbor,com
[MUD-Dev] Re: META: What are you looking for in this list?
, T. Alexander Popiel
popiel#snugharbor,com
[MUD-Dev] Re: Ugh, IS Diablo a mud?
, J C Lawrence
claw#under,engr.sgi.com
[MUD-Dev] Re: let's call it a spellcraft
, S. Patrick Gallaty
choke#sirius,com
[MUD-Dev] Re: META: who are we?
, Scatter
scatter#thevortex,com
[MUD-Dev] Re: let's call it a spellcraft
, Adam J. Thornton
adam#phoenix,Princeton.EDU
[MUD-Dev] MUD-Dev] META: What are you looking for in this list?
, Scatter
scatter#thevortex,com
[MUD-Dev] Re: Medievia
, Koster, Raph
rkoster#origin,ea.com
[MUD-Dev] Re: META: What are you looking for in this list?
, Ola Fosheim Grøstad
olag#ifi,uio.no
[MUD-Dev] Re: Medievia
, Adam Wiggins
adam#angel,com
[MUD-Dev] Re: Ugh, IS Diablo a mud?
, Michael.Willey
Michael.Willey#abnamro,com
[MUD-Dev] Re: Ugh, IS Diablo a mud?
, Richard Woolcock
KaVir#dial,pipex.com
[MUD-Dev] Re: Spellchecking
, Richard Woolcock
KaVir#dial,pipex.com
[MUD-Dev] Re: Spellchecking
, T. Alexander Popiel
popiel#snugharbor,com
[MUD-Dev] Re: Legend's speech system and moods
, Raph & Kristen Koster
koster#eden,com
[MUD-Dev] Legend's speech system and moods
, Koster, Raph
rkoster#origin,ea.com
[MUD-Dev] Re: Ugh, IS Diablo a mud?
, ##Make Nylander
thenewt#use,usit.net
[MUD-Dev] Re: let's call it a spellcraft
, Koster, Raph
rkoster#origin,ea.com
[MUD-Dev] Re: Ugh, IS Diablo a mud?
, Jo Dillon
emily#thelonious,new.ox.ac.uk
[MUD-Dev] Re: let's call it a spellcraft
, Niklas Elmqvist
d97elm#dtek,chalmers.se
[MUD-Dev] Re: Medievia
, Koster, Raph
rkoster#origin,ea.com
[MUD-Dev] Re: Ugh, IS Diablo a mud?
, Koster, Raph
rkoster#origin,ea.com
[MUD-Dev] Re: Spellchecking
, Koster, Raph
rkoster#origin,ea.com
[MUD-Dev] Re: Ugh, IS Diablo a mud?
, Koster, Raph
rkoster#origin,ea.com
[MUD-Dev] Re: META: What are you looking for in this list?
, ##Make Nylander
thenewt#use,usit.net
[MUD-Dev] Re: META: who are we?/What are you looking for?
, Michael.Willey
Michael.Willey#abnamro,com
[MUD-Dev] Re: Putting names on things(Re: Ugh, IS Diablo a mud?)
, Ola Fosheim Grøstad
olag#ifi,uio.no
[MUD-Dev] Re: let's call it a spellcraft
, James Wilson
jwilson#rochester,rr.com
[MUD-Dev] Re: let's call it a spellcraft
, Travis Casey
efindel#polaris,net
[MUD-Dev] [CUSTOM] ScryMUD Source release 1.6.0
, Ben Greear
greear#cyberhighway,net
[MUD-Dev] Re: Marian's Tailor vs. Psychopaths
, Chris Gray
cg#ami-cg,GraySage.Edmonton.AB.CA
[MUD-Dev] Re: META: What are you looking for in this list?
, Chris Gray
cg#ami-cg,GraySage.Edmonton.AB.CA
[MUD-Dev] Re: let's call it a spellcraft
, Adam J. Thornton
adam#phoenix,Princeton.EDU
[MUD-Dev] Re: Ugh, IS Diablo a mud?
, Hal Black
hal#moos,ml.org
[MUD-Dev] Re: META: What are you looking for in this list?
, Hal Black
hal#moos,ml.org
[MUD-Dev] Re: Medievia
, Ryan Prince
jynx_ryn#mindless,com
[MUD-Dev] Re: let's call it a spellcraft
, Vadim Tkachenko
vt#freehold,crocodile.org
[MUD-Dev] Re: spell design systems
, Travis Casey
efindel#polaris,net
[MUD-Dev] Re: Ugh, IS Diablo a mud?
, Andy Cink
ranthor#earthlink,net
[MUD-Dev] Re: Spellchecking
, Travis Casey
efindel#polaris,net
[MUD-Dev] Re: META: What are you looking for in this list?
, Adam J. Thornton
adam#phoenix,Princeton.EDU
[MUD-Dev] Re: META: What are you looking for in this list?
, Joel Kelso
joel#ee,uwa.edu.au
[MUD-Dev] Re: META: who are we?
, quzah [sotfhome]
quzah#softhome,net
[MUD-Dev] Re: META: who are we?
, Petri Virkkula
pvirkkul#iki,fi
[MUD-Dev] Re: META: who are we?
, James Wilson
jwilson#rochester,rr.com
[MUD-Dev] Re: Ugh, IS Diablo a mud?
, Ryan Prince
jynx_ryn#mindless,com
[MUD-Dev] Re: Medievia
, Richard Woolcock
KaVir#dial,pipex.com
Tue 22 Sep 1998, 23:47 GMT
[MUD-Dev] Medievia
, Koster, Raph
rkoster#origin,ea.com
[MUD-Dev] Spellchecking
, Richard Woolcock
KaVir#dial,pipex.com
[MUD-Dev] Re: META: who are we?
, J C Lawrence
claw#under,engr.sgi.com
[MUD-Dev] Re: Ugh, IS Diablo a mud?
, Koster, Raph
rkoster#origin,ea.com
[MUD-Dev] Re: META: What are you looking for in this list?
, Caliban Tiresias Darklock
caliban#darklock,com
[MUD-Dev] Re: Ugh, IS Diablo a mud?
, Caliban Tiresias Darklock
caliban#darklock,com
[MUD-Dev] Re: META: who are we?
, Richard Woolcock
KaVir#dial,pipex.com
[MUD-Dev] Re: META: who are we?
, Caliban Tiresias Darklock
caliban#darklock,com
[MUD-Dev] Re: Marian's Tailor vs. Psychopaths
, J C Lawrence
claw#under,engr.sgi.com
[MUD-Dev] Re: Ugh, IS Diablo a mud?
, Koster, Raph
rkoster#origin,ea.com
[MUD-Dev] Re: META: What are you looking for in this list?
, S. Patrick Gallaty
choke#sirius,com
[MUD-Dev] Re: Ugh, IS Diablo a mud?
, Marc Hernandez
marc#jb,com
[MUD-Dev] Re: META: who are we?
, J C Lawrence
claw#under,engr.sgi.com
[MUD-Dev] Re: META: who are we?
, Koster, Raph
rkoster#origin,ea.com
[MUD-Dev] META: What are you looking for in this list?
, J C Lawrence
claw#under,engr.sgi.com
[MUD-Dev] Ugh, IS Diablo a mud?
, Koster, Raph
rkoster#origin,ea.com
[MUD-Dev] META: who are we?
, Koster, Raph
rkoster#origin,ea.com
[MUD-Dev] Re: (had no title)
, quzah [sotfhome]
quzah#softhome,net
No Subject
, Vladimir Prelovac
tomcat#galeb,etf.bg.ac.yu
[MUD-Dev] Re: Marian's Tailor vs. Psychopaths
, Jo Dillon
emily#thelonious,new.ox.ac.uk
Mon 21 Sep 1998, 23:10 GMT
[MUD-Dev] Re: Marian's Tailor vs. Psychopaths
, Adam Wiggins
adam#angel,com
[MUD-Dev] Re: Marian's Tailor vs. Psychopaths
, Koster, Raph
rkoster#origin,ea.com
[MUD-Dev] Re: Forced story line...
, Damion Schubert
zjiria#texas,net
Sun 20 Sep 1998, 20:31 GMT
[MUD-Dev] Re: Forced story line...
, Marc Hernandez
marc#jb,com
[MUD-Dev] ADMIN: Digests are now functioning
, J C Lawrence
claw#kanga,nu
[MUD-Dev] Forced story line...
, quzah [sotfhome]
quzah#softhome,net
[MUD-Dev] Re: Marian's Tailor vs. Psychopaths
, quzah [sotfhome]
quzah#softhome,net
[MUD-Dev] Admin: Unsubscriptions
, J C Lawrence
claw#kanga,nu
[MUD-Dev] Re: clients anyone?...
, Andrew Wilson
andrew#aaaaaaaa,demon.co.uk
[MUD-Dev] Re: Marian's Tailor vs. Psychopaths
, Matthew R. Sheahan
chaos#crystal,palace.net
Sat 19 Sep 1998, 23:28 GMT
[MUD-Dev] Re: Marian's Tailor vs. Psychopaths
, quzah [sotfhome]
quzah#softhome,net
[MUD-Dev] Re: Marian's Tailor vs. Psychopaths
, Marc Hernandez
marc#jb,com
[MUD-Dev] Re: Marian's Tailor vs. Psychopaths
, Richard Woolcock
KaVir#dial,pipex.com
[MUD-Dev] Re: Marian's Tailor vs. Psychopaths
, James Wilson
jwilson#rochester,rr.com
[MUD-Dev] Re: Marian's Tailor vs. Psychopaths
, quzah
quzah#geocities,com
[MUD-Dev] Re: AR's idea database
, James Wilson
jwilson#rochester,rr.com
[MUD-Dev] Re: Introducing the background hook
, Ling
K.L.Lo-94#student,lboro.ac.uk
[MUD-Dev] Re: Introducing the background hook
, Ling
K.L.Lo-94#student,lboro.ac.uk
[MUD-Dev] AR's idea database
, Oliver Jowett
oliver#jowett,manawatu.planet.co.nz
[MUD-Dev] Admin
, J C Lawrence
claw#kanga,nu
[MUD-Dev] Re: Marian's Tailor vs. Psychopaths
, James Wilson
jwilson#rochester,rr.com
[MUD-Dev] Project: ROADS database of MUD-related papers?
, J C Lawrence
claw#under,engr.sgi.com
Fri 18 Sep 1998, 23:31 GMT
[MUD-Dev] Re: Economics: Arrow's Impossibility Theorem
, Koster, Raph
rkoster#origin,ea.com
[MUD-Dev] Re: Marian's Tailor vs. Psychopaths
, Adam Wiggins
adam#angel,com
[MUD-Dev] Re: Marian's Tailor vs. Psychopaths
, Koster, Raph
rkoster#origin,ea.com
[MUD-Dev] Re: clients anyone?...
, J C Lawrence
claw#under,engr.sgi.com
[MUD-Dev] Marian's Tailor vs. Psychopaths
, Hal Black
hal#moos,ml.org
[MUD-Dev] MOSIX: Multi-computer Operating System for unIX
, J C Lawrence
claw#under,engr.sgi.com
Thu 17 Sep 1998, 19:06 GMT
[MUD-Dev] PCCTS->ANTLR
, J C Lawrence
claw#under,engr.sgi.com
[MUD-Dev] Re: npc memory and reactions
, Ross Nicoll
rnicoll#lostics,demon.co.uk
[MUD-Dev] Re: lurker emerges
, J C Lawrence
claw#kanga,nu
[MUD-Dev] Re: lurker emerges
, Chris Gray
cg#ami-cg,GraySage.Edmonton.AB.CA
[MUD-Dev] Re: META: List combat character and racial memory (was Re: Affordances and social method (Was: Re: Wire d Magazine...))
, J C Lawrence
claw#under,engr.sgi.com
[MUD-Dev] Re: The great crusade....
, J C Lawrence
claw#under,engr.sgi.com
[MUD-Dev] Re: lurker emerges
, J C Lawrence
claw#under,engr.sgi.com
[MUD-Dev] Re: The great crusade....
, J C Lawrence
claw#under,engr.sgi.com
[MUD-Dev] Re: lurker emerges
, J C Lawrence
claw#under,engr.sgi.com
[MUD-Dev] Re: Lockless DB design (was Fw: lurker emerges)
, J C Lawrence
claw#under,engr.sgi.com
Wed 16 Sep 1998, 22:51 GMT
[MUD-Dev] Re: The great crusade....
, J C Lawrence
claw#under,engr.sgi.com
[MUD-Dev] Re: Affordances and social method (Was: Re: Wi
, J C Lawrence
claw#under,engr.sgi.com
[MUD-Dev] Re: Affordances and social method (Was: Re: Wi
, J C Lawrence
claw#under,engr.sgi.com
Tue 15 Sep 1998, 23:34 GMT
[MUD-Dev] Re: [IDEAS] Starting from scratch
, J C Lawrence
claw#under,engr.sgi.com
[MUD-Dev] Re: cellular automata as universe models
, James Wilson
jwilson#rochester,rr.com
[MUD-Dev] Re: cellular automata as universe models
, Joel Kelso
joel#ee,uwa.edu.au
Mon 14 Sep 1998, 19:42 GMT
[MUD-Dev] Off-topic! Re: Off-topic! Re: Windows->Linux TCP/IP stack performance problems
, Adam Wiggins
adam#angel,com
[MUD-Dev] Re: Windows->Linux TCP/IP stack performance problems
, Alex Stewart
riche#crl,com
[MUD-Dev] Re: Admin: Unsubscriptions
, J C Lawrence
claw#kanga,nu
[MUD-Dev] Re: Introducing the background hook
, Michael.Willey
Michael.Willey#abnamro,com
[MUD-Dev] Re: Admin: Unsubscriptions
, Alex Oren
alexo#bigfoot,com
Sun 13 Sep 1998, 23:27 GMT
[MUD-Dev] cellular automata as universe models
, James Wilson
jwilson#rochester,rr.com
[MUD-Dev] Re: [off-topic] news!
, Jeroen Ruigrok/Asmodai
asmodai#wxs,nl
[MUD-Dev] Re: [off-topic] news!
, J C Lawrence
claw#kanga,nu
[MUD-Dev] [off-topic] news!
, Travis Casey
efindel#polaris,net
[MUD-Dev] Re: Introducing the background hook
, chris
chris#realm,zfn.uni-bremen.de
[MUD-Dev] Re: Introducing the background hook
, quzah
quzah#geocities,com
[MUD-Dev] Re: Introducing the background hook
, J C Lawrence
claw#kanga,nu
[MUD-Dev] Introducing the background hook
, Ling
K.L.Lo-94#student,lboro.ac.uk
[MUD-Dev] Admin: Unsubscriptions
, J C Lawrence
claw#kanga,nu
[MUD-Dev] Re: Marion's Tailor Problem
, Koster, Raph
rkoster#origin,ea.com
[MUD-Dev] Re: Implementing god.
, Andy Cink
ranthor#earthlink,net
Sat 12 Sep 1998, 16:55 GMT
[MUD-Dev] Re: Off-topic! Re: Windows->Linux TCP/IP stack performance problems
, J C Lawrence
claw#kanga,nu
[MUD-Dev] Re: Implementing god.
, Adam J. Thornton
adam#phoenix,Princeton.EDU
[MUD-Dev] Re: Marion's Tailor Problem
, Marian Griffith
gryphon#iaehv,nl
[MUD-Dev] Re: Implementing god.
, Marian Griffith
gryphon#iaehv,nl
[MUD-Dev] Re: Off-topic! Re: Windows->Linux TCP/IP stack performance problems
, Jo Dillon
emily#thelonious,new.ox.ac.uk
[MUD-Dev] Re: Alternate UOL's
, Adam J. Thornton
adam#phoenix,Princeton.EDU
[MUD-Dev] An accidental experiment with language
, Damion Schubert
zjiria#texas,net
[MUD-Dev] Re: Alternate UOL's
, J C Lawrence
claw#under,engr.sgi.com
[MUD-Dev] Equipment fit revisited
, Andy Cink
ranthor#earthlink,net
Fri 11 Sep 1998, 22:53 GMT
[MUD-Dev] Re: X, Y & Z.
, Ben Greear
greear#cyberhighway,net
[MUD-Dev] Off-topic! Re: Windows->Linux TCP/IP stack performance problems
, Adam Wiggins
adam#angel,com
[MUD-Dev] Re: [IDEAS] Starting from scratch
, Adam Wiggins
adam#angel,com
[MUD-Dev] Re: Socket-Script: Socket-capabable script language and matching library
, J C Lawrence
claw#under,engr.sgi.com
[MUD-Dev] Re: X, Y & Z.
, J C Lawrence
claw#under,engr.sgi.com
[MUD-Dev] X, Y & Z.
, Scott Cade
scade#protocol,co.uk
[MUD-Dev] Re: OT: Windows->Linux TCP/IP stack performance problems
, J C Lawrence
claw#kanga,nu
[MUD-Dev] Re: [IDEAS] Starting from scratch
, J C Lawrence
claw#under,engr.sgi.com
[MUD-Dev] Re: Windows->Linux TCP/IP stack performance problems
, Chris Gray
cg#ami-cg,GraySage.Edmonton.AB.CA
[MUD-Dev] Re: Windows->Linux TCP/IP stack performance problems
, Vadim Tkachenko
vt#freehold,crocodile.org
[MUD-Dev] Re: [IDEAS] Starting from scratch
, J C Lawrence
claw#under,engr.sgi.com
Thu 10 Sep 1998, 22:34 GMT
[MUD-Dev] Windows->Linux TCP/IP stack performance problems
, J C Lawrence
claw#under,engr.sgi.com
[MUD-Dev] Re: Implementing god.
, Koster, Raph
rkoster#origin,ea.com
[MUD-Dev] Re: Implementing god.
, Adam J. Thornton
adam#phoenix,Princeton.EDU
[MUD-Dev] Re: Implementing god.
, J C Lawrence
claw#under,engr.sgi.com
[MUD-Dev] Re: Implementing god.
, Koster, Raph
rkoster#origin,ea.com
[MUD-Dev] Re: [CODE QUESTION] How to encode floats into bytes?
, Ola Fosheim Grøstad
olag#ifi,uio.no
[MUD-Dev] Re: Implementing god.
, Adam J. Thornton
adam#phoenix,Princeton.EDU
[MUD-Dev] Re: Implementing god.
, J C Lawrence
claw#under,engr.sgi.com
[MUD-Dev] Economics: Arrow's Impossibility Theorem
, J C Lawrence
claw#under,engr.sgi.com
[MUD-Dev] Re: [CODE QUESTION] How to encode floats into bytes?
, Ben Greear
greear#cyberhighway,net
Wed 09 Sep 1998, 23:52 GMT
[MUD-Dev] PERL based MUDs
, J C Lawrence
claw#under,engr.sgi.com
[MUD-Dev] A Java front end to ECGS (finally)
, J C Lawrence
claw#under,engr.sgi.com
[MUD-Dev] Re: [CODE QUESTION] How to encode floats into bytes?
, Adam J. Thornton
adam#phoenix,Princeton.EDU
[MUD-Dev] Re: [CODE QUESTION] How to encode floats into bytes?
, Travis S. Casey
efindel#io,com
[MUD-Dev] Re: [CODE QUESTION] How to encode floats into bytes?
, Ola Fosheim Grøstad
olag#ifi,uio.no
[MUD-Dev] Re: [CODE QUESTION] How to encode floats into bytes?
, J C Lawrence
claw#under,engr.sgi.com
[MUD-Dev] Re: Intermud Communication...is it worth it?
, chris
chris#realm,zfn.uni-bremen.de
Tue 08 Sep 1998, 21:01 GMT
[MUD-Dev] Adventure on the web
, J C Lawrence
claw#under,engr.sgi.com
[MUD-Dev] Re: [CODE QUESTION] How to encode floats into bytes?
, Adam Wiggins
adam#angel,com
[MUD-Dev] Re: npc memory and reactions
, Adam Wiggins
adam#angel,com
[MUD-Dev] Re: WIRED: Kilers have more fun
, Michael.Willey
Michael.Willey#abnamro,com
[MUD-Dev] Re: WIRED: Kilers have more fun
, Michael.Willey
Michael.Willey#abnamro,com
Mon 07 Sep 1998, 22:44 GMT
[MUD-Dev] Re: [CODE QUESTION] How to encode floats into bytes?
, T. Alexander Popiel
popiel#snugharbor,com
[MUD-Dev] Re: [CODE QUESTION] How to encode floats into bytes?
, Ben Greear
greear#cyberhighway,net
[MUD-Dev] Re: [CODE QUESTION] How to encode floats into bytes?
, Ola Fosheim Grøstad
olag#ifi,uio.no
[MUD-Dev] Re: [CODE QUESTION] How to encode floats into bytes?
, Richard Woolcock
KaVir#dial,pipex.com
[MUD-Dev] Re: [CODE QUESTION] How to encode floats into bytes?
, Richard Woolcock
KaVir#dial,pipex.com
[MUD-Dev] Re: [CODE QUESTION] How to encode floats into bytes?
, Ben Greear
greear#cyberhighway,net
[MUD-Dev] Re: [CODE QUESTION] How to encode floats into bytes?
, Ben Greear
greear#cyberhighway,net
[MUD-Dev] Monthly FAQ Posting
, Ling
K.L.Lo-94#student,lboro.ac.uk
[MUD-Dev] Re: [CODE QUESTION] How to encode floats into bytes?
, Adam J. Thornton
adam#phoenix,Princeton.EDU
[MUD-Dev] Re: [CODE QUESTION] How to encode floats into bytes?
, T. Alexander Popiel
popiel#snugharbor,com
[MUD-Dev] Re: Equipment Fit, enlightenment
, Hans-Henrik Staerfeldt
hhs#cbs,dtu.dk
[MUD-Dev] [CODE QUESTION] How to encode floats into bytes?
, Ben Greear
greear#cyberhighway,net
Sun 06 Sep 1998, 22:04 GMT
[MUD-Dev] (fwd) CODE RELEASE: [server] SlashMUD (MacOS mud server)
, J C Lawrence
claw#greek,kanga.nu
[MUD-Dev] Re: npc memory and reactions
, Caliban Tiresias Darklock
caliban#darklock,com
[MUD-Dev] Re: npc memory and reactions
, Richard Woolcock
KaVir#dial,pipex.com
[MUD-Dev] Re: npc memory and reactions
, T. Alexander Popiel
popiel#snugharbor,com
[MUD-Dev] Re: Marion's Tailor Problem
, J C Lawrence
claw#kanga,nu
[MUD-Dev] Re: Equipment Fit
, Matthew R. Sheahan
chaos#crystal,palace.net
[MUD-Dev] Re: Equipment Fit
, Chris Gray
cg#ami-cg,GraySage.Edmonton.AB.CA
[MUD-Dev] Re: Equipment Fit
, Brandon Cline
brandon#sedona,net
[MUD-Dev] Re: Equipment Fit
, Hans-Henrik Staerfeldt
hhs#cbs,dtu.dk
Sat 05 Sep 1998, 20:26 GMT
[MUD-Dev] Re: Wild idea.. :)
, Jon A. Lambert
jlsysinc#ix,netcom.com
[MUD-Dev] Re: Wild idea.. :)
, Chris Gray
cg#ami-cg,GraySage.Edmonton.AB.CA
[MUD-Dev] Re: npc memory and reactions
, James Wilson
jwilson#rochester,rr.com
[MUD-Dev] Re: npc memory and reactions
, Caliban Tiresias Darklock
caliban#darklock,com
[MUD-Dev] npc memory and reactions
, James Wilson
jwilson#rochester,rr.com
[MUD-Dev] Re: Wild idea.. :)
, Ben Greear
greear#cyberhighway,net
[MUD-Dev] Re: Wild idea.. :)
, Vadim Tkachenko
vt#freehold,crocodile.org
[MUD-Dev] Re: Wild idea.. :)
, Ben Greear
greear#cyberhighway,net
[MUD-Dev] Re: WIRED: Kilers have more fun
, Damion Schubert
zjiria#texas,net
[MUD-Dev] Re: Wild idea.. :)
, Damion Schubert
zjiria#texas,net
[MUD-Dev] Re: WIRED: Kilers have more fun
, Damion Schubert
zjiria#texas,net
[MUD-Dev] Re: WIRED: Kilers have more fun
, Damion Schubert
zjiria#texas,net
[MUD-Dev] Re: WIRED: Kilers have more fun
, Damion Schubert
zjiria#texas,net
[MUD-Dev] Re: Wild idea.. :)
, Vadim Tkachenko
vt#freehold,crocodile.org
[MUD-Dev] Re: Affordances and social method
, J C Lawrence
claw#under,engr.sgi.com
[MUD-Dev] ADMIN: Unsubscription
, J C Lawrence
claw#under,engr.sgi.com
Fri 04 Sep 1998, 23:16 GMT
[MUD-Dev] Re: WIRED: Kilers have more fun
, quzah
quzah#geocities,com
[MUD-Dev] Re: WIRED: Kilers have more fun
, quzah
quzah#geocities,com
[MUD-Dev] Re: Wild idea.. :)
, Nathan F Yospe
yospe#hawaii,edu
[MUD-Dev] Re: Wild idea.. :)
, Adam Wiggins
adam#angel,com
[MUD-Dev] Re: Wild idea.. :)
, Adam Wiggins
adam#angel,com
[MUD-Dev] Re: WIRED: Kilers have more fun
, Adam Wiggins
adam#angel,com
[MUD-Dev] Re: WIRED: Kilers have more fun
, Koster, Raph
rkoster#origin,ea.com
[MUD-Dev] Re: Wild idea.. :)
, quzah
quzah#geocities,com
[MUD-Dev] Re: Wild idea.. :)
, Ben Greear
greear#cyberhighway,net
[MUD-Dev] Re: Wild idea.. :)
, Ben Greear
greear#cyberhighway,net
[MUD-Dev] Re: Wild idea.. :)
, Vadim Tkachenko
vt#freehold,crocodile.org
[MUD-Dev] Re: Wild idea.. :)
, Ben Greear
greear#cyberhighway,net
[MUD-Dev] Re: Wild idea.. :)
, Ben Greear
greear#cyberhighway,net
[MUD-Dev] Re: WIRED: Kilers have more fun
, quzah
quzah#geocities,com
[MUD-Dev] Re: WIRED: Kilers have more fun
, J C Lawrence
claw#under,engr.sgi.com
[MUD-Dev] Re: WIRED: Kilers have more fun
, J C Lawrence
claw#under,engr.sgi.com
Thu 03 Sep 1998, 21:23 GMT
[MUD-Dev] Re: Intermud Communication...is it worth it?
, Ross Nicoll
rnicoll#lostics,demon.co.uk
[MUD-Dev] Re: Intermud Communication...is it worth it?
, Michael.Willey
Michael.Willey#abnamro,com
[MUD-Dev] Re: Intermud Communication...is it worth it?
, Ling
K.L.Lo-94#student,lboro.ac.uk
[MUD-Dev] Re: Intermud Communication...is it worth it?
, T. Alexander Popiel
popiel#snugharbor,com
[MUD-Dev] Re: Wild idea.. :)
, Adam J. Thornton
adam#phoenix,Princeton.EDU
[MUD-Dev] Re: Wild idea.. :)
, Adam J. Thornton
adam#phoenix,Princeton.EDU
[MUD-Dev] Re: UBE/high: Re: FW: UBE/high: Re: W IRED: Kilers
, Koster, Raph
rkoster#origin,ea.com
[MUD-Dev] Re: Intermud Communication...is it worth it?
, Holly Sommer
hsommer#micro,ti.com
[MUD-Dev] Re:Intermud Communication...is it worth it?
, Michael.Willey
Michael.Willey#abnamro,com
[MUD-Dev] Re: Intermud Communication...is it worth it?
, Caliban Tiresias Darklock
caliban#darklock,com
[MUD-Dev] Re: WIRED: Kilers have more fun
, Caliban Tiresias Darklock
caliban#darklock,com
[MUD-Dev] Re: Wild idea.. :)
, Caliban Tiresias Darklock
caliban#darklock,com
[MUD-Dev] Re: Wild idea.. :)
, Marc Hernandez
marc#jb,com
[MUD-Dev] Wild idea.. :)
, Ben Greear
greear#cyberhighway,net
[MUD-Dev] Intermud Communication...is it worth it?
, Ben Greear
greear#cyberhighway,net
[MUD-Dev] Re: WIRED: Kilers have more fun
, J C Lawrence
claw#under,engr.sgi.com
[MUD-Dev] Re: WIRED: Kilers have more fun
, J C Lawrence
claw#under,engr.sgi.com
[MUD-Dev] Re: WIRED: Kilers have more fun
, J C Lawrence
claw#under,engr.sgi.com
[MUD-Dev] Re: UBE/high: Re: FW: UBE/high: Re: W IRED: Kilers
, Brandon J. Rickman
ashes#pc4,zennet.com
Wed 02 Sep 1998, 20:50 GMT
[MUD-Dev] Re: lockless system - foolproof?
, J C Lawrence
claw#under,engr.sgi.com
[MUD-Dev] VT-100 and other terminal data
, J C Lawrence
claw#under,engr.sgi.com
[MUD-Dev] Re: WIRED: Kilers have more fun
, Koster, Raph
rkoster#origin,ea.com
[MUD-Dev] Re: Encryption of protocols, compression and lag...
, Adam J. Thornton
adam#phoenix,Princeton.EDU
[MUD-Dev] Re: WIRED: Kilers have more fun
, Michael.Willey
Michael.Willey#abnamro,com
[MUD-Dev] Re: Equipment Fit
, Holly Sommer
hsommer#micro,ti.com
[MUD-Dev] Re: Equipment Fit
, pomales
pomales#caip,rutgers.edu
[MUD-Dev] Re: Equipment Fit
, Hans-Henrik Staerfeldt
hhs#cbs,dtu.dk
[MUD-Dev] Re: WIRED: Kilers have more fun
, Koster, Raph
rkoster#origin,ea.com
[MUD-Dev] Equipment Fit
, Holly Sommer
hsommer#micro,ti.com
[MUD-Dev] Re: WIRED: Kilers have more fun
, Michael.Willey
Michael.Willey#abnamro,com
[MUD-Dev] Re: Encryption of protocols, compression and lag...
, Ola Fosheim Grøstad
olag#ifi,uio.no
[MUD-Dev] Re: lockless system - foolproof?
, T. Alexander Popiel
popiel#snugharbor,com
Tue 01 Sep 1998, 21:02 GMT
[MUD-Dev] Re: Fun vs Realism [ Was: OT: Sid Meier ]
, J C Lawrence
claw#under,engr.sgi.com
[MUD-Dev] Re: WIRED: Kilers have more fun
, J C Lawrence
claw#under,engr.sgi.com
[MUD-Dev] Re: lockless system - foolproof?
, J C Lawrence
claw#under,engr.sgi.com
[MUD-Dev] Re: lockless system - foolproof?
, J C Lawrence
claw#under,engr.sgi.com
[MUD-Dev] Re: Modular MUD
, John Bertoglio
alexb#internetcds,com
[MUD-Dev] Re: Modular MUD
, Caliban Tiresias Darklock
caliban#darklock,com
[MUD-Dev] Re: lockless system - foolproof?
, James Wilson
jwilson#rochester,rr.com
[MUD-Dev] Re: Modular MUD
, Vadim Tkachenko
vt#freehold,crocodile.org
Mon 31 Aug 1998, 23:15 GMT
[MUD-Dev] Re: Modular MUD
, Adam J. Thornton
adam#phoenix,Princeton.EDU
[MUD-Dev] Re: Modular MUD
, Bruce Mitchener, Jr.
ubmitche#mcs,drexel.edu
[MUD-Dev] Re: Modular MUD
, Holly Sommer
hsommer#micro,ti.com
[MUD-Dev] Re: Modular MUD
, J C Lawrence
claw#under,engr.sgi.com
[MUD-Dev] Re: Modular MUD
, Adam J. Thornton
adam#phoenix,Princeton.EDU
[MUD-Dev] Re: Modular MUD
, quzah
quzah#geocities,com
[MUD-Dev] Re: Modular MUD
, Adam J. Thornton
adam#phoenix,Princeton.EDU
[MUD-Dev] Re: Modular MUD
, Caliban Tiresias Darklock
caliban#darklock,com
[MUD-Dev] Re: lockless system - foolproof?
, T. Alexander Popiel
popiel#snugharbor,com
[MUD-Dev] Re: Modular MUD
, Adam J. Thornton
adam#phoenix,Princeton.EDU
[MUD-Dev] Re: Modular MUD
, Caliban Tiresias Darklock
caliban#darklock,com
[MUD-Dev] Re: lockless system - foolproof?
, J C Lawrence
claw#kanga,nu
[MUD-Dev] Re: lockless system - foolproof?
, James Wilson
jwilson#rochester,rr.com
Sun 30 Aug 1998, 21:26 GMT
[MUD-Dev] Admin: OS wars and avocacy are off-topic
, J C Lawrence
claw#kanga,nu
[MUD-Dev] Re: Modular MUD
, quzah
quzah#geocities,com
[MUD-Dev] Re: lockless system - foolproof?
, J C Lawrence
claw#kanga,nu
[MUD-Dev] Re: lockless system - foolproof?
, J C Lawrence
claw#kanga,nu
[MUD-Dev] Re: lockless system - foolproof?
, James Wilson
jwilson#rochester,rr.com
[MUD-Dev] Re: Modular MUD [Was:Finer points of Telnet programming ...]
, James Wilson
jwilson#rochester,rr.com
[MUD-Dev] Re: lockless system - foolproof?
, Chris Gray
cg#ami-cg,GraySage.Edmonton.AB.CA
[MUD-Dev] Re: Modular MUD
, D. B. Brown
dbrown1#stny,lrun.com
[MUD-Dev] Re: Modular MUD
, Jeroen Ruigrok/Asmodai
asmodai#wxs,nl
[MUD-Dev] Re: Modular MUD [Was:Finer points of Telnet programming ...]
, Jeroen Ruigrok/Asmodai
asmodai#wxs,nl
[MUD-Dev] Re: Modular MUD
, Caliban Tiresias Darklock
caliban#darklock,com
[MUD-Dev] lockless system - foolproof?
, James Wilson
jwilson#rochester,rr.com
Sat 29 Aug 1998, 13:50 GMT
[MUD-Dev] Re: Modular MUD
, Ola Fosheim Grøstad
olag#ifi,uio.no
Fri 28 Aug 1998, 02:40 GMT
[MUD-Dev] Quake 3: How to do OpenGL
, J C Lawrence
claw#under,engr.sgi.com
Thu 27 Aug 1998, 11:15 GMT
[MUD-Dev] Re: The 'consider' command
, Hans-Henrik Staerfeldt
hhs#cbs,dtu.dk
[MUD-Dev] Re: The 'consider' command
, Jon Leonard
jleonard#divcom,slimy.com
[MUD-Dev] Scripting:was Modular Mud
, Jon A. Lambert
jlsysinc#ix,netcom.com
[MUD-Dev] Re: The 'consider' command
, Damion Schubert
zjiria#texas,net
Wed 26 Aug 1998, 22:45 GMT
[MUD-Dev] The 'consider' command
, Richard Woolcock
KaVir#dial,pipex.com
[MUD-Dev] Re: Modular MUD [Was:Finer points of Telnet programming ...]
, Chris Gray
cg#ami-cg,GraySage.Edmonton.AB.CA
[MUD-Dev] Re: Marion's Tailor Problem
, Travis S. Casey
efindel#io,com
[MUD-Dev] Re: Modular MUD [Was:Finer points of Telnet programming ...]
, pomales
pomales#caip,rutgers.edu
[MUD-Dev] Re: Modular MUD [Was:Finer points of Telnet programming ...]
, Caliban Tiresias Darklock
caliban#darklock,com
[MUD-Dev] Re: Modular MUD [Was:Finer points of Telnet programming ...]
, Caliban Tiresias Darklock
caliban#darklock,com
[MUD-Dev] Re: Modular MUD [Was:Finer points of Telnet programming ...]
, pomales
pomales#caip,rutgers.edu
[MUD-Dev] Re: OS Wars [Was: Re: Modular MUD]
, Jynx (Wyrm / Tygr / Myth) Ryn
jynx_ryn#mindless,com
[MUD-Dev] Re: Finer points of Telnet programming ...
, Caliban Tiresias Darklock
caliban#darklock,com
[MUD-Dev] Re: Marion's Tailor Problem
, Adam J. Thornton
adam#phoenix,Princeton.EDU
[MUD-Dev] Re: Modular MUD [Was:Finer points of Telnet progra
, Jon A. Lambert
jlsysinc#ix,netcom.com
[MUD-Dev] Re: Finer points of Telnet programming ...
, Adam Wiggins
adam#angel,com
[MUD-Dev] Re: Modular MUD
, Caliban Tiresias Darklock
caliban#darklock,com
[MUD-Dev] Re: UBE/high: Re: FW: UBE/high: Re: W IRED: Kilers
, Adam Wiggins
adam#angel,com
[MUD-Dev] Re: Modular MUD [Was:Finer points of Telnet programming ...]
, Caliban Tiresias Darklock
caliban#darklock,com
[MUD-Dev] Re: Marion's Tailor Problem
, Caliban Tiresias Darklock
caliban#darklock,com
[MUD-Dev] Re: Modular MUD [Was:Finer points of Telnet progra
, Jon A. Lambert
jlsysinc#ix,netcom.com
[MUD-Dev] Re: UBE/high: Re: FW: UBE/high: Re: W IRED: Kilers
, Travis Casey
efindel#polaris,net
[MUD-Dev] Re: Marion's Tailor Problem
, Travis Casey
efindel#polaris,net
[MUD-Dev] Re: Modular MUD [Was:Finer points of Telnet programming ...]
, Adam J. Thornton
adam#phoenix,Princeton.EDU
[MUD-Dev] Re: Modular MUD [Was:Finer points of Telnet programming ...]
, Caliban Tiresias Darklock
caliban#darklock,com
[MUD-Dev] Re: Modular MUD [Was:Finer points of Telnet programming ...]
, Caliban Tiresias Darklock
caliban#darklock,com
Tue 25 Aug 1998, 23:41 GMT
[MUD-Dev] Re: Modular MUD [Was:Finer points of Telnet programming ...]
, Jynx (Wyrm / Tygr / Myth) Ryn
jynx_ryn#mindless,com
[MUD-Dev] Re: Modular MUD [Was:Finer points of Telnet programming ...]
, Adam J. Thornton
adam#phoenix,Princeton.EDU
[MUD-Dev] Re: Modular MUD [Was:Finer points of Telnet programming ...]
, Caliban Tiresias Darklock
caliban#darklock,com
[MUD-Dev] Re: Finer points of Telnet programming ...
, Ben Greear
greear#cyberhighway,net
[MUD-Dev] Re: Finer points of Telnet programming ...
, J C Lawrence
claw#under,engr.sgi.com
[MUD-Dev] Re: Finer points of Telnet programming ...
, quzah
quzah#geocities,com
Mon 24 Aug 1998, 23:55 GMT
[MUD-Dev] Re: Modular MUD [Was:Finer points of Telnet programming ...]
, Jynx (Wyrm / Tygr / Myth) Ryn
jynx_ryn#mindless,com
[MUD-Dev] Re: Finer points of Telnet programming ...
, J C Lawrence
claw#under,engr.sgi.com
[MUD-Dev] Minimal MUD-kernel (was Re: Finer points of Telnet programming ...)
, Niklas Elmqvist
d97elm#dtek,chalmers.se
[MUD-Dev] Re: Finer points of Telnet programming ...
, Greg Munt
greg#uni-corn,demon.co.uk
[MUD-Dev] Re: Finer points of Telnet programming ...
, quzah
quzah#geocities,com
[MUD-Dev] Re: Finer points of Telnet programming ...
, Caliban Tiresias Darklock
caliban#darklock,com
Sun 23 Aug 1998, 22:16 GMT
[MUD-Dev] Re: Finer points of Telnet programming ...
, Jynx (Wyrm / Tygr / Myth) Ryn
jynx_ryn#mindless,com
[MUD-Dev] Re: Finer points of Telnet programming ...
, Ben Greear
greear#cyberhighway,net
[MUD-Dev] Re: Finer points of Telnet programming ...
, Greg Munt
greg#uni-corn,demon.co.uk
[MUD-Dev] Re: Marion's Tailor Problem
, Marian Griffith
gryphon#iaehv,nl
[MUD-Dev] Re: UBE/high: Re: W IRED: Kilers have more fun
, Marian Griffith
gryphon#iaehv,nl
[MUD-Dev] Re: UBE/high: Re: FW: UBE/high: Re: W IRED: Kilers
, Marian Griffith
gryphon#iaehv,nl
[MUD-Dev] [off-topic] Email
, Jeroen Ruigrok/Asmodai
asmodai#wxs,nl
[MUD-Dev] Re: Finer points of Telnet programming ...
, Marc Hernandez
marc#jb,com
[MUD-Dev] Re: Finer points of Telnet programming ...
, quzah
quzah#geocities,com
[MUD-Dev] Finer points of Telnet programming ...
, Jynx (Wyrm / Tygr / Myth) Ryn
jynx_ryn#mindless,com
Sat 22 Aug 1998, 21:35 GMT
[MUD-Dev] Re: Marion's Tailor Problem
, Matthew R. Sheahan
chaos#crystal,palace.net
[MUD-Dev] Re: Marion's Tailor Problem
, quzah
quzah#geocities,com
[MUD-Dev] Re: Marion's Tailor Problem
, quzah
quzah#geocities,com
[MUD-Dev] Re: Marian's Tailor Problem
, Chris Gray
cg#ami-cg,GraySage.Edmonton.AB.CA
[MUD-Dev] Re: Article: A Summary of Principles for User-Interface Design.
, Ola Fosheim Grøstad
olag#ifi,uio.no
[MUD-Dev] Re: Marion's Tailor Problem
, Matthew R. Sheahan
chaos#crystal,palace.net
[MUD-Dev] Re: Revenants (Re: Marion's Tailor Problem)
, Damion Schubert
zjiria#texas,net
[MUD-Dev] Re: Marion's Tailor Problem
, Ola Fosheim Grøstad
olag#ifi,uio.no
[MUD-Dev] Re: UBE/high: Re: FW: UBE/high: Re: W IRED: Kilers
, quzah
quzah#geocities,com
[MUD-Dev] Re: Alternate UOL's
, Damion Schubert
zjiria#texas,net
[MUD-Dev] Re: Methods to Reduce Ecological Wipeout
, Damion Schubert
zjiria#texas,net
[MUD-Dev] Fw: BlackSquad Releases File Formats
, Damion Schubert
zjiria#texas,net
[MUD-Dev] Re: Marian's Tailor Problem
, Damion Schubert
zjiria#texas,net
[MUD-Dev] Re: UBE/high: Re: FW: UBE/high: Re: W IRED: Kilers
, Damion Schubert
zjiria#texas,net
[MUD-Dev] Re: Article: A Summary of Principles for User-Interface Design.
, Adam J. Thornton
adam#phoenix,Princeton.EDU
[MUD-Dev] Re: Marion's Tailor Problem
, Damion Schubert
zjiria#texas,net
[MUD-Dev] Re: An Introduction
, Adam J. Thornton
adam#phoenix,princeton.edu
[MUD-Dev] Re: Marion's Tailor Problem
, Damion Schubert
zjiria#texas,net
[MUD-Dev] Re: Marion's Tailor Problem
, Adam Wiggins
adam#angel,com
[MUD-Dev] Re: An Introduction
, J C Lawrence
claw#under,engr.sgi.com
Fri 21 Aug 1998, 21:53 GMT
[MUD-Dev] Article: A Summary of Principles for User-Interface Design.
, J C Lawrence
claw#under,engr.sgi.com
[MUD-Dev] Re: UBE/high: Re: FW: UBE/high: Re: W IRED: Kilers
, Brandon J. Rickman
ashes#pc4,zennet.com
[MUD-Dev] Re: Marion's Tailor Problem
, s001gmu
s001gmu#nova,wright.edu
[MUD-Dev] Re: Marion's Tailor Problem
, Jynx (Wyrm / Tygr / Myth) Ryn
jynx_ryn#mindless,com
[MUD-Dev] PerLDAP, usefull for your perl-mud?
, quzah
quzah#geocities,com
[MUD-Dev] Re: Sockets permanently in CLOSE_WAIT state. (fwd)
, Oliver Jowett
oliver#jowett,manawatu.planet.co.nz
[MUD-Dev] Re: UBE/high: Re: FW: UBE/high: Re: W IRED: Kilers have more fun
, Dr. Cat
cat#bga,com
[MUD-Dev] Re: UBE/high: RE: [Mud-Dev] Re: Affordances and social method
, Dr. Cat
cat#bga,com
[MUD-Dev] Re: UBE/high: Re: FW: UBE/high: Re: W IRED: Kilers
, J C Lawrence
claw#under,engr.sgi.com
Thu 20 Aug 1998, 18:25 GMT
[MUD-Dev] Re: clients anyone?...
, Adam Wiggins
adam#angel,com
[MUD-Dev] Re: Standard Mud Room Format?
, Scatter
scatter#thevortex,com
[MUD-Dev] Re: Standard Mud Room Format?
, Matthew R. Sheahan
chaos#crystal,palace.net
[MUD-Dev] Re: Standard Mud Room Format?
, Holly Sommer
hsommer#micro,ti.com
[MUD-Dev] Re: Standard Mud Room Format?
, Michael.Willey
Michael.Willey#abnamro,com
[MUD-Dev] [MUD-DEV] Tangent to the Tailor
, Marc Bowden
ryumo#merit,edu
[MUD-Dev] Re: Standard Mud Room Format?
, Hans-Henrik Staerfeldt
hhs#cbs,dtu.dk
[MUD-Dev] Re: UBE/high: Re: FW: UBE/high: Re: W IRED: Kilers
, Scatter
scatter#thevortex,com
[MUD-Dev] Re: Standard Mud Room Format?
, J C Lawrence
claw#under,engr.sgi.com
[MUD-Dev] Re: Standard Mud Room Format?
, Adam J. Thornton
adam#phoenix,Princeton.EDU
[MUD-Dev] Re: Standard Mud Room Format?
, T. Alexander Popiel
popiel#snugharbor,com
Wed 19 Aug 1998, 23:43 GMT
[MUD-Dev] Standard Mud Room Format?
, plateau
plateau#mail,tcbi.com
[MUD-Dev] Thoughts on Marian's Tailor Problem
, s001gmu
s001gmu#nova,wright.edu
[MUD-Dev] Re: UBE/high: Re: FW: UBE/high: Re: W IRED: Kilers
, Marian Griffith
gryphon#iaehv,nl
[MUD-Dev] Re: UBE/high: Re: FW: UBE/high: Re: W IRED: Kilers
, Scatter
scatter#thevortex,com
[MUD-Dev] Re: UBE/high: Re: UBE/high: Re: FW: UBE/high: Re: W IRED: Kilers
, Dr. Cat
cat#bga,com
[MUD-Dev] Re: UBE/high: Re: FW: UBE/high: Re: W IRED: Kilers
, Damion Schubert
zjiria#texas,net
Tue 18 Aug 1998, 23:39 GMT
[MUD-Dev] Re: Marion's Tailor Problem
, jwilson
jwilson#rochester,rr.com
[MUD-Dev] Re: UBE/high: Re: FW: UBE/high: Re: W IRED: Kilers
, James Wilson
jwilson#rochester,rr.com
[MUD-Dev] Re: Marion's Tailor Problem
, Caliban Tiresias Darklock
caliban#darklock,com
[MUD-Dev] Slightly-OT: RPG Mapping Tool
, Holly Sommer
hsommer#micro,ti.com
[MUD-Dev] Re: UBE/high: Re: FW: UBE/high: Re: W IRED: Kilers
, quzah
quzah#geocities,com
[MUD-Dev] Re: UBE/high: Re: FW: UBE/high: Re: W IRED: Kilers
, S. Patrick Gallaty
patrick#gric,com
[MUD-Dev] Re: Marian's Tailor Problem
, Ola Fosheim Grøstad
olag#ifi,uio.no
[MUD-Dev] Re: UBE/high: Re: FW: UBE/high: Re: W IRED: Kilers
, Koster, Raph
rkoster#origin,ea.com
[MUD-Dev] Marion's Tailor Problem
, s001gmu
s001gmu#nova,wright.edu
[MUD-Dev] Re: UBE/high: Re: UBE/high: Re: FW: UBE/high: Re: W IRED: Kilers
, Dr. Cat
cat#bga,com
[MUD-Dev] Re: WIRED: Kilers have more fun
, Damion Schubert
zjiria#texas,net
[MUD-Dev] Re: UBE/high: Re: FW: UBE/high: Re: W IRED: Kilers
, Jon A. Lambert
jlsysinc#ix,netcom.com
[MUD-Dev] Re: Alternate UOL's
, Damion Schubert
zjiria#texas,net
[MUD-Dev] Re: WIRED: Kilers have more fun
, Damion Schubert
zjiria#texas,net
[MUD-Dev] Re: Fun vs Realism [ Was: OT: Sid Meier ]
, Damion Schubert
zjiria#texas,net
[MUD-Dev] Re: UBE/high: Re: W IRED: Kilers have more fun
, s001gmu
s001gmu#nova,wright.edu
[MUD-Dev] Re: ADMIN: Advertising on MUD-Dev
, John Bertoglio
alexb#internetcds,com
[MUD-Dev] Re: UBE/high: Re: FW: UBE/high: Re: W IRED: Kilers have more fun
, S. Patrick Gallaty
patrick#gric,com
[MUD-Dev] Re: Question for the list (Semi-OT)
, Jon Leonard
jleonard#divcom,slimy.com
[MUD-Dev] free XML Parser (was Re: clients anyone?...)
, James Wilson
jwilson#rochester,rr.com
[MUD-Dev] Marian's Tailor Problem
, Brandon Cline
brandon#sedona,net
Mon 17 Aug 1998, 14:34 GMT
[MUD-Dev] Re: Private Re: [Mud-Dev] Re: Affordances and social method
, Mike Sellers
mike#bignetwork,com
[MUD-Dev] Re: UBE/high: Re: FW: UBE/high: Re: W IRED: Kilers have more fun
, Dr. Cat
cat#bga,com
Sun 16 Aug 1998, 21:21 GMT
[MUD-Dev] Re: Private Re: [Mud-Dev] Re: Affordances and social method
, Marian Griffith
gryphon#iaehv,nl
[MUD-Dev] Re: FW: UBE/high: Re: W IRED: Kilers have more fun
, Marian Griffith
gryphon#iaehv,nl
[MUD-Dev] Re: Question for the list (Semi-OT)
, Ben Greear
greear#cyberhighway,net
[MUD-Dev] Marian's Tailor Problem
, Hans-Henrik Staerfeldt
hhs#cbs,dtu.dk
[MUD-Dev] Private Re: [Mud-Dev] Re: Affordances and social method
, Mike Sellers
mike#bignetwork,com
[MUD-Dev] Re: Yet another update on threads and signals
, Adam J. Thornton
adam#phoenix,Princeton.EDU
[MUD-Dev] Re: Question for the list (Semi-OT)
, Oliver Jowett
oliver#jowett,manawatu.planet.co.nz
Sat 15 Aug 1998, 23:27 GMT
[MUD-Dev] Question for the list (Semi-OT)
, Nathan F Yospe
yospe#hawaii,edu
[MUD-Dev] Re: Yet another update on threads and signals
, Chris Gray
cg#ami-cg,GraySage.Edmonton.AB.CA
[MUD-Dev] Re: Yet another update on threads and signals
, Adam J. Thornton
adam#phoenix,Princeton.EDU
[MUD-Dev] Re: [Mud-Dev] Re: Affordances and social method
, Ola Fosheim Grøstad
olag#ifi,uio.no
[MUD-Dev] Re: FW: UBE/high: Re: W IRED: Kilers have more fun
, Jon A. Lambert
jlsysinc#ix,netcom.com
[MUD-Dev] Re: WIRED: Kilers have more fun
, Matt Chatterley
matt#mpc,dyn.ml.org
[MUD-Dev] Re: WIRED: Kilers have more fun
, Matt Chatterley
matt#mpc,dyn.ml.org
[MUD-Dev] Re: Yet another update on threads and signals
, Chris Gray
cg#ami-cg,GraySage.Edmonton.AB.CA
[MUD-Dev] Re: Marian's Tailor Problem
, Brandon Cline
brandon#sedona,net
[MUD-Dev] Re: UBE/high: Re: W IRED: Kilers have more fun
, Mike Sellers
mike#bignetwork,com
[MUD-Dev] Re: Yet another update on threads and signals
, Adam J. Thornton
adam#phoenix,Princeton.EDU
[MUD-Dev] Re: clients anyone?...
, Adam J. Thornton
adam#phoenix,Princeton.EDU
[MUD-Dev] RE: UBE/high: Re: W IRED: Kilers have more fun
, Koster, Raph
rkoster#origin,ea.com
[MUD-Dev] Marian's Tailor Problem
, Koster, Raph
rkoster#origin,ea.com
[MUD-Dev] RE: [Mud-Dev] Re: Affordances and social method
, Koster, Raph
rkoster#origin,ea.com
[MUD-Dev] Re: Yet another update on threads and signals
, Chris Gray
cg#ami-cg,GraySage.Edmonton.AB.CA
[MUD-Dev] Re: clients anyone?...
, Andrew Wilson
andrew#aaaaaaaa,demon.co.uk
Fri 14 Aug 1998, 22:38 GMT
[MUD-Dev] FW: UBE/high: Re: W IRED: Kilers have more fun
, Koster, Raph
rkoster#origin,ea.com
[MUD-Dev] Re: [Mud-Dev] Re: Affordances and social method
, Caliban Tiresias Darklock
caliban#darklock,com
[MUD-Dev] Missing MUD-Dev post (fwd)
, Dr. Cat
cat#bga,com
[MUD-Dev] [Mud-Dev] Re: Affordances and social method
, cat
cat#bga,com
[MUD-Dev] Re: Affordances and social method
, cat
cat#bga,com
[MUD-Dev] Re: Methods to Reduce Ecological Wipeout
, Marian Griffith
gryphon#iaehv,nl
[MUD-Dev] OT: access
, s001gmu
s001gmu#nova,wright.edu
[MUD-Dev] Re: Yet another update on threads and signals
, s001gmu
s001gmu#nova,wright.edu
[MUD-Dev] Yet another update on threads and signals
, Adam J. Thornton
adam#phoenix,Princeton.EDU
[MUD-Dev] Re: Methods to Reduce Ecological Wipeout
, quzah
quzah#geocities,com
[MUD-Dev] Re: clients anyone?...
, Adam J. Thornton
adam#phoenix,Princeton.EDU
[MUD-Dev] Passing file descriptors to other processes
, Adam J. Thornton
adam#phoenix,Princeton.EDU
[MUD-Dev] Re: clients anyone?...
, Andrew Wilson
andrew#aaaaaaaa,demon.co.uk
[MUD-Dev] Re: Methods to Reduce Ecological Wipeout
, Brandon J. Rickman
ashes#pc4,zennet.com
[MUD-Dev] Re: clients anyone?...
, Adam J. Thornton
adam#phoenix,Princeton.EDU
Thu 13 Aug 1998, 20:44 GMT
[MUD-Dev] Re: Methods to Reduce Ecological Wipeout (fwd)
, Marc Hernandez
marc#jb,com
[MUD-Dev] Re: OGR: Ion Storm's Witchboy talks about the functionality of enemy AI.
, J C Lawrence
claw#under,engr.sgi.com
[MUD-Dev] Re: OGR: Ion Storm's Witchboy talks about the functionalityof enemy AI.
, s001gmu
s001gmu#nova,wright.edu
[MUD-Dev] Re: avoiding ecological wipeout
, Laurel Fan
lf25+@andrew.cmu.edu
[MUD-Dev] OGR: Ion Storm's Witchboy talks about the functionality of enemy AI.
, J C Lawrence
claw#under,engr.sgi.com
[MUD-Dev] Re: Eye movement.
, T. Alexander Popiel
popiel#snugharbor,com
[MUD-Dev] Re: Eye movement.
, Hans-Henrik Staerfeldt
hhs#cbs,dtu.dk
[MUD-Dev] Re: Eye movement.
, S. Patrick Gallaty
patrick#gric,com
[MUD-Dev] Monthly FAQ Posting
, Ling
K.L.Lo-94#student,lboro.ac.uk
[MUD-Dev] Re: Eye movement.
, quzah
quzah#geocities,com
[MUD-Dev] Re: Eye movement.
, James Wilson
jwilson#rochester,rr.com
[MUD-Dev] Re: clients anyone?...
, James Wilson
jwilson#rochester,rr.com
[MUD-Dev] Eye movement.
, quzah
quzah#geocities,com
[MUD-Dev] Re: clients anyone?...
, Bruce Mitchener, Jr.
ubmitche#mcs,drexel.edu
Wed 12 Aug 1998, 23:09 GMT
[MUD-Dev] Re: LinuxThreads and SIGUSR1 (Ref: [MUD-Dev])
, Adam J. Thornton
adam#phoenix,Princeton.EDU
[MUD-Dev] Re: WIRED: Kilers have more fun
, J C Lawrence
claw#under,engr.sgi.com
[MUD-Dev] Re: [CODE] [LANGUAGE/PLATFORM SPECIFIC] My Event Engine
, T. Alexander Popiel
popiel#snugharbor,com
[MUD-Dev] Re: Methods to Reduce Ecological Wipeout
, J C Lawrence
claw#under,engr.sgi.com
[MUD-Dev] Re: [CODE] [LANGUAGE/PLATFORM SPECIFIC] My Event Engine
, Gevan
shanos#es,co.nz
[MUD-Dev] Re: clients anyone?...
, Adam J. Thornton
adam#phoenix,Princeton.EDU
[MUD-Dev] Re: Methods to Reduce Ecological Wipeout
, Koster, Raph
rkoster#origin,ea.com
[MUD-Dev] Re: clients anyone?...
, Hans-Henrik Staerfeldt
hhs#cbs,dtu.dk
[MUD-Dev] Re: clients anyone?...
, Andrew Wilson
andrew#aaaaaaaa,demon.co.uk
[MUD-Dev] JASSS: The Journal of Artificial Societies and Social Simulation
, J C Lawrence
claw#under,engr.sgi.com
[MUD-Dev] Re: Methods to Reduce Ecological Wipeout
, Michael.Willey
Michael.Willey#abnamro,com
[MUD-Dev] RE: Methods to Reduce Ecological Wipeout
, Michael.Willey
Michael.Willey#abnamro,com
[MUD-Dev] ADMIN: Over quoting (again)
, J C Lawre