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[MUD-Dev] Re: Autogenerated room descriptions
On Sun, 27 Sep 1998 20:23:37 -0600
T Alexander Popiel<popiel#snugharbor,com> wrote:
> The recent thread on room descriptions and senses leads me to
> wonder: has anyone done any work with using the story paraphrase AIs
> to autogenerate room descriptions from individual elements? It
> seems like that would satisfy the craving for variant room
> descriptions quite nicely...
Nathan Yospe has with his project (discussed here briefly) as has the
ColdX project.
--
J C Lawrence Internet: claw#null,net
----------(*) Internet: coder#ibm,net
...Honourary Member of Clan McFud -- Teamer's Avenging Monolith...
- Thread context:
- [MUD-Dev] [CUSTOM] ScryMUD is opening for Beta on Oct 1!,
Ben Greear greear#cyberhighway,net, Tue 29 Sep 1998, 05:07 GMT
- [MUD-Dev] A little help,
Dale Hoffman edaleh#igg-tx,net, Tue 29 Sep 1998, 03:09 GMT
- [MUD-Dev] Autogenerated room descriptions,
T. Alexander Popiel popiel#snugharbor,com, Mon 28 Sep 1998, 03:24 GMT
- [MUD-Dev] After a long absense, a semi-return (and TFD),
Nathan F Yospe yospe#hawaii,edu, Sun 27 Sep 1998, 02:42 GMT
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