[MUD-Dev] Mail from mud Update :)
claw at under.Eng.Sun.COM
Tue Jan 6 16:37:41 New Zealand Daylight Time 1998
On Sat, 3 Jan 1998 19:18:27 PST8PDT
Richard Woolcock<KaVir at dial.pipex.com> wrote:
> Stephen Zepp wrote:
>> Vadim Tkachenko wrote:
> I'm catching up on xmas mail, so sorry if someone has mentioned this
> already... try a & on the end of the command within system.
The problem is still getting the return code from the spawned process.
> I use
> a similar thing to delete player-recognition files - system("rm -f
> -r ../known/*/Kavir &"); or whatever. I really need to find some
> effective way to pack info about everyone you know into a single
> file, yet have a decent way of removing all knowledge of you from
> everyone elses file when you die...
I suggest using a variation on reference counting where every data node
keeps a pointer to what that node refers to, what objects know
about that data node, and objects keep a list of all that data nodes
that reference that object.
>From there its just a matter of iterating across the appropriate lists
and cleaning up.
J C Lawrence Internet: claw at null.net
Internet: coder at ibm.net
----------(*) Internet: jc.lawrence at sun.com
...Honourary Member of Clan McFud -- Teamer's Avenging Monolith...
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