[MUD-Dev] Character development [was Re: ]
vt at freehold.crocodile.org
Sat Apr 11 11:49:31 New Zealand Standard Time 1998
Marian Griffith wrote:
> On Thu 09 Apr, Travis Casey wrote:
> > On Thursday, 9 April 98, Vadim wrote:
> Mages of course could well have ways to ensure that expelled members
> lose all knowledge of (or at least the power required with) skills
> learned at the guild. Fighters could go to the extreme of removing a
> hand but in reality that was hardly necessary. The real punishment
> of being expelled from a guild was losing its backing.
There's a subtle difference between being expelled from the guild and
leaving it voluntarily - and it should be handled differently.
> > What if characters who left a guild could keep the powers gained, but
> > were supposed to give up using them? Those who didn't give them up
> > would be considered to have defied the guild and become renegades.
> Like you said, some skills are hard to give up upon leaving a guild.
> Perhaps the guild would, if the renegade keeps a high profile, hunt
> down and permanently remove him.
Now, this is a perfect idea. Let's just make it 'try' to permanently
remove him, because, well, we all know about the mafia's rule - one
dollar to step in, one hundred to step out - although, the rules may be
different for different guilds...
> > Of course, some sort of limits would be needed -- you probably
> > wouldn't want a character to go around and learn the powers of all the
> > different guilds. Still, this could add an additional roleplaying
> > dimension to a game.
> The real need is that guilds provide a more lasting service to the
> players than merely training them skills. Food, shelter, protection,
> anything that a player can not forego would do in this respect.
By the way, this is another way to provide the 'safe area' - I wonder
why nobody mentioned it before
> that is the case a player can decide to leave a guild, but than has
> to live with the consequences.
Still alive and smile stays on,
Vadim Tkachenko <vt at freehold.crocodile.org>
UNIX _is_ user friendly, he's just very picky about who his friends are
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