[MUD-Dev] Re: MAPPING: Creating a bitmaped graphic from map coordinates

Caliban Tiresias Darklock caliban at darklock.com
Wed Apr 22 21:20:47 New Zealand Standard Time 1998


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On 05:17 PM 4/22/98 -0700, I personally witnessed John Bertoglio jumping
up to say: <br>
<br>
<blockquote type=cite cite>I can write my data to any text configuration.
</blockquote><br>
Something is missing here. Why not binary? Where does this data go after
you write it? What is it being written from? Why not write it to some
proprietary format you made up and then translate that intermediate
format to something else, deleting the intermediary when complete? What
color depth do you need? True color? High color? 256 color? You've got
some restrictions here, and I can't tell where they came from. What
language are you working in? What type of database is it? With all the
information you have in the database, does another seven megs of disk
really matter? I mean, it sounds like you're probably using in excess of
a hundred for the DB, so if you need to dump seven megs of intermediary
data and then pass control to an external translator, who really cares?
The translator can delete the intermediary format afterward.<br>
<br>
<BR>
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MUD-Dev: Advancing an unrealised future.



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