[MUD-Dev] LIST: The "MUD-DEV" MUD Development mailing list
J C Lawrence
claw at greek.kanga.nu
Sun May 3 05:56:40 New Zealand Standard Time 1998
To: rgm-announce at theurgy.digex.net
Reply-to: mud-dev-owner at kanga.nu
Subject: LIST: The "MUD-DEV" MUD Development mailing list
Date: Thu, 03 May 1998 05:56:40 -0700
From: J C Lawrence <claw at greek.kanga.nu>
Note to r.g.m.a moderator: If you can, please post this under the
Reply-To address. Thanks.
The MUD Development mailing list is not platform, language or game
specific, but concentrates on discussing the design and implementation
of any and all MUD servers and systems. Another large related topic is
game design. This does not mean that the details of a specific server
or game design point can't be discussed in excruciating detail, or
even that server or game source can't be bandied about and picked
over, just that the lst isn't to become a religious stomping ground
for your platform, language, server, or hobby horse of choice. The
topic definition is not limited to technical areas: social
engineering, cultural considerations, applicability of technical
addresses to "soft" problems, and other less rigorous avenues of
investigation are also fair game.
Te goal is high signal, low noise. The MUD Development list is NOT an
email version of the rec.games.mud.* newsgroups.
Subscription instructions, the list archives, and other list-related
data can be found at:
------- End of Blind-Carbon-Copy
MUD-Dev: Advancing an unrealised future.
More information about the MUD-Dev