[MUD-Dev] Re: Bad Game Designer, No Twinkie! -- By Ernest Adams
Caliban Tiresias Darklock
caliban at darklock.com
Tue May 19 11:00:04 New Zealand Standard Time 1998
On 07:11 AM 5/19/98 -0700, I personally witnessed Koster, Raph jumping up
>Anyone remember the infamous "Hitchhiker's" Gotcha, whereby if
>you did not feed a sandwich to the dog in the first five moves, near the
>end of the game he ate the microscopic fleet you were in? And speaking
>of lateral thinking and bizarre puzzles, that one fits...
I'd hazard the proposal that anyone who bought the HHGTTG game *expected*
things to be extremely lateral and bizarre, myself. Yes, I was frustrated
as hell and cursed Douglas Adams thousands of times over the course of that
game, but it was pretty much what I was letting myself in for in the first
MUD-Dev: Advancing an unrealised future.
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