[MUD-Dev] Re: Monthly FAQ Posting
J C Lawrence
claw at under.engr.sgi.com
Mon Jun 8 19:08:46 New Zealand Standard Time 1998
On Mon, 8 Jun 1998 15:55:45 +0100 (BST)
Ling <K.L.Lo-94 at student.lboro.ac.uk> wrote:
> Mud-Dev FAQ Last modified: 6 June 1998
> 2. How do I post?
> Posting on the list is a privilege which may be obtained from the
> list owner. It is suggested you lurk for a while to get a gist of
> how things work on the list. When you do approach the list owner
> for posting privileges, attach your intended posting.
Probably a good idea to restate the listowner address:
mud-dev-owner at kanga.nu. Some people won't know the defaults, and will
have lost the web pages.
Probably a good idea to also source the web-page as the default
reference for list operation related questions.
> 7. Aaargh! The traffic is too much!
> Perhaps switching to the daily digest mode would help? Please refer
> to your invitation for the appropriate information. [NB: Since the
> change to Petidomo, this is no longer supported but I believe it is
> being worked on.]
Digests are 70% done. The remaining 30% centers on race conditions
implicit in Petidomo's design that I need to unearth and handle and
testing. Testing is a laborious process, especially as digests double
the total command set for Petidomo.
<<Yes, Dr Cat, we are getting close>>
> 9. How do I turn off the list while I'm on holiday?
> There is a "nomail" feature which keeps you subscribed whilst not
> sending you list traffic. It may be activated by mailing
> mud-dev-request at kanga.nu with the body of the text as follows:
> nomail <your email address>
While not important, the email address above is optional.
> To turn it back on after the holiday, substitute "mail" for
> Posting privileges are retain so you may find the same feature
> useful if you post from several email addresses but would like to
> receive mail at just one.
Remember to get posting priviledges for all addresses.
> 3. List Invite
Better lose this (historical references?).
> From JCL, here is a message for the commercially orientated amongst
This text is also on the list's web page, with a little extra text
about the use of MUD vs mud vs MUA etc at the bottom. It might be a
good idea to reference the page and/or update the text.
> Dragon's Dinner - Alexander Weidt ~~~~~~~~~~~~~~~
> /(o__. _____| \ |OcO| ---------/|-/|-( ,__)-------| |
> |--------+++++++++/|_| - |_ ----------- /\/ |/ |/ _
> \++++++C+O+M+P+L|E+X+I+T+Y+++++O+F+++/f| `-' | |\/ / \/
> "++++++D+|+S+T+R+I+B+U+T+E+D+( u| | ___| . .____. /______________|
> "|++++++S+Y+S+T+E+M+S+\n|_)___(_/----------- _| /| |_ || |_ |____| |
> "++++++++\| | | | \ /__/LL__,) LL__,) | / (__|__) \
Ouch. Some really bad word wrapping there, even in the original.
> IOWA Project, The: Cannot find any references what so ever.
The best textual reference is in Bartle's MUD survey. As happens I
was in there in the early days (MirrorWorld and such). There should
be a copy on the LambdaMOO FTP site, or the MUDDex.
Note: *PLEASE* send any/all interesting MUD related documents to
ftp://ftp.kanga.nu/pub/Incoming. I would like to stock the Kanga.Nu
library for easy centralised reference by list members.
> Island: Did this not die some time back?
Yup. Keegan threatens reanimation.
> MUD1: Although MUD2 is up above.
MUD1 (which I didn't play a whole lot as telco bills were prohibitive)
was quite a bit different from what we now know as MUD2. I wouldn't
attempt to define the scope of the differences however.
> Habitat: Hard to find more information on.
Urk. I have a fairly extensive collection of rotted URLs. Will unearth.
> Lockless server or DB:
This should attribute me and reference DEMOS and the DOME project.
> mud or MUD: It is not an acronym. It is a collective term for all
> the types of games discussed on this list, including both RP and
> -- MUD-Dev: Advancing an unrealised future.
Current list signature.
J C Lawrence Internet: claw at null.net
(Contractor) Internet: coder at ibm.net
---------(*) Internet: claw at under.engr.sgi.com
...Honourary Member of Clan McFud -- Teamer's Avenging Monolith...
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