[MUD-Dev] Re: Mud websites

Holly Sommer hsommer at micro.ti.com
Tue Jun 9 12:49:49 New Zealand Standard Time 1998

I think they have many good uses -

For games with their own (hi)story, they provide a background, something 
to "read up on" before entering (or after, too), much like the glossaries 
in Dune and the auxilliary text for JRR Tolkein's works.

They can present the newbie MUDder with basics of the mechanics of the game.

They can be an information repository for builders (this is the primary 
use of Grok's website).

They can be advertisements - search engines don't archive MUD servers, 
but they can archive web pages with addresses in the body of the page.

They can be a "photo album" for online personalities to present their rap 

What's a  waste of a MUD website? "Here we are, here's a telnet:// link." 
Not actually a waste - more like an underutilization.

As for bandwagoning... who cares? If the service is beneficial to you, go 
ahead and use it. I don't care if everyone and their dog uses a webpage 
in conjunction with their MUD... I'm going to continue to do so, even 
well past when it's "popular," because it has PRACTICAL value (re: OLC 
docs that are viewable outside the game).


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