[MUD-Dev] Re: Prescience Rules? [Previously submitted under wrong thread :( ]
dbs at cs.wisc.edu
Wed Jun 17 14:41:39 New Zealand Standard Time 1998
On Wed, 17 Jun 1998, Larry Homer wrote:
> Relating to my query of a few days back about the proper regulation of
> IC Telepathy, I now would appreciate hearing about anybody's experience
> with regulating IC Prescience!
> If we assume that "Prescience" in a given theme means, "Occasionally
> sees visions that WILL occur," as opposed to "Sees visions that will
> PROBABLY occur if things keep going the way they have been going, etc.,"
> then you get into all sorts of knotty questions about predestination and
> unavoidable doom versus free will and chaos theory.
> So how do you handle it when your theme requires Prescient Characters?
Suggestion #1: change the theme. seriously. there is some stuff that
just doesn't work well without OOC negotiation, which
most muds aren't designed around. Telepathy and
Prescience and "Detect Lie" are examples.
Suggestion #2: Occasionally, immortals give visions to prescient
characters. Prescient characters are free to do
whatever they want with these visions, including lie
about them. For other times, they should get good at
making up plausibly vague prophecies.
> Larry Homer
Dan Shiovitz || dbs at cs.wisc.edu || http://www.cs.wisc.edu/~dbs
"...Incensed by some crack he had made about modern enlightened
thought, modern enlightened thought being practically a personal buddy
of hers, Florence gave him the swift heave-ho and--much against my
will, but she seemed to wish it--became betrothed to me." - PGW, J.a.t.F.S.
More information about the MUD-Dev