[MUD-Dev] Re: Multi-Server games
greear at cyberhighway.net
Wed Jun 24 21:31:10 New Zealand Standard Time 1998
On Wed, 24 Jun 1998, Jo Dillon wrote:
> I haven't decided what to do if a server fails halfway through a transfer
> yet; I'll probably have some system for recursive transfers which I'll
I'd go for a different kind of atomic: "A strange force of neither man
nor beast has disturbed the ether.. Your very atoms spread across the
cosmos into infinity.."
Travel is dangerous!
Ben Greear (greear at cyberhighway.net) http://www.primenet.com/~greear
Author of ScryMUD: mud.primenet.com 4444
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