[MUD-Dev] Re: Laws of Online World Design
Tue Oct 13 14:16:40 New Zealand Daylight Time 1998
Duly updated. :)
> -----Original Message-----
> From: Hans-Henrik Staerfeldt [mailto:hhs at cbs.dtu.dk]
> Sent: Tuesday, October 13, 1998 6:34 AM
> To: 'mud-dev at kanga.nu'
> Subject: [MUD-Dev] Re: Laws of Online World Design
> > Hans Henrik St=E6rfeldt's Law of Player/Admin Relations
> > The amount of whining players do is positively proportional=20
> to how well
> > you treat them.
> Perhaps a refrace/argumentation is in demand :-)
> The amount of whining players do is positively proportional to how
> much you pamper them.=20
> Many players whine if they see any kind of bonus in it for them. It
> will simply be another way for them to achieve their goals. As an
> admin you hold the key to many of the goals that they have concerning
> the virtual environment you control. If you do not pamper the players
> and let them know that whining will not help them, it will subside.
> Hans Henrik St=E6rfeldt | =20
> email: bombman at diku.dk | voice: +45 40383492=20
> hhs at cbs.dtu.dk | voice work: +45 45252425
> phone-mail: | address:
> 40383492 at sms.tdm.dk | Hans Henrik St=E6rfeldt,
> WWW-home | Dybendalsvej 74 2. th,
> http://www.cbs.dtu.dk/hhs/ | 2720 Vanl=F8se, Danmark.
> Student of Computer Science | Scientific programmer at Center for
> and Information Psychology. | Biological Sequence Analysis,
> at University of Copenhagen | Technical University of Denmark.
> MUD-Dev: Advancing an unrealised future.
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