[MUD-Dev] Re: Bruce Sterling on Virtual Community goals
jleonard at divcom.slimy.com
Mon Oct 19 18:33:45 New Zealand Daylight Time 1998
On Mon, Oct 19, 1998 at 05:02:56PM -0700, J C Lawrence wrote:
> On Mon, 19 Oct 1998 17:37:55 -0600
> Chris Gray<cg at ami-cg.GraySage.Edmonton.AB.CA> wrote:
> > I'd be game to do an in-MUD programming language component, but I
> > betcha few people would like the language (mostly strongly typed,
> > syntax not at all like C, etc.)
> I'd be much more tempted to go with one of the several readily
> available embeddable languages that is already out there (and
> hopefully reasonably well tuned). Python comes to mind as one
> example -- just add in a coule default modules to handle your data
> model and such trivia and you're away.
That definitely fits into my ideal of (potentially) several available
languages. Using an existing, popular language reduces the amount of
work, and makes the result more accessible.
Assuming there's any interest in playing with such a server, I'll
probably tweak Perl so that it works as an internal language. (More
because I can get help from my local Perl hacker than anything else.)
This means that there'd be modules with different licenses, but that's
not necessarily a problem.
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